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  1. #11
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by RiyahArp View Post
    I've not seen those people and to be blunt this sounds like a massive exaggeration.
    Considering the last two dungeons I’ve done this evening have involved a WAR as the top DPS against a MNK, a BLM, a RDM, and a DRG, it’s really not. The last Swallow’s Compass I did, I did more damage than the BLM...as an AST. Inb4 comments about how I’m a raider, my AST has 1 piece of Diamond gear, which is an accessory. Everything else is 360. I did more damage than them on both AOE pulls AND on bosses. There is literally no excuse for that.

    Quote Originally Posted by Vstarstruck View Post
    Then they NEED to remove enrages from ALL casual content because the 2 concepts conflict with each other. 8 man normal and 24 man "catch up gear" shouldn't have enrages at all if this is the ideal that goes behind making this game. This means enrages should ONLY exist in CURRENT savage/ EX trail. Once a new series releases and outdates the one before, then those enrages should get removed. You can't "have your cake and eat it too" these 2 concepts conflict with one to another, so I need to ask, wth is the Dev team's true direction with this game? because atm, it is not working.
    What is the point in removing enrage timers from outdated content? If you can’t beat the enrage timer when you blatantly overgear a fight, then that speaks more about your performance compared to seeing the enrage in relevant-tier gear, or being undergeared. Keep the timers.
    (6)
    Last edited by HyoMinPark; 07-29-2018 at 01:58 PM.