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  1. #51
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Give me Shirk to use in Godka pls
    (0)

  2. #52
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Just skimmed over the thread. Apologies in advance if I echo anything. First and foremost though:

    Protect - Given back to WHM (PvP version). Stats adjusted for all jobs to compensate for it no longer being a 30 minute buff.

    Esuna - We all know what we want here

    Eye4Eye - Giving this back to SCH is a given

    Break - Just go away. Please.

    ==================

    These skills are replaced with:

    Embrace - Next beneficial spell (anything other than an ability that restores HP) transfers %enmity to the target. Amount transferred is increased with increased enmity generation. (more you have, more it transfers)

    Life - For most fights, raised to a weakened state upon KO status. Self only. Cannot be cast during combat. Effect ends after use.

    Symbiotic bind - Binds all party members within area of effect. Status: Symbiosis
    Symbiosis effect: Some beneficial effects currently in use are shared by party members under the Symbiosis status effect. (maybe give that to WHM in 5.0 instead haha)

    Mother's Kiss Removes Weakness from one party member.
    (0)
    Last edited by Gemina; 07-21-2018 at 12:24 PM.

  3. #53
    Player
    MysticDreamer's Avatar
    Join Date
    Jan 2017
    Posts
    52
    Character
    Mystic Dreamer
    World
    Faerie
    Main Class
    Black Mage Lv 90
    I don't like the role actions for healers...they are kind of useless, I have never used rescue or break just don't see the purpose of those skills.Wish healers had more interesting role actions.I still miss virus can't get over how it went to the for when I used virus and disable all the time sigh*
    (0)

  4. #54
    Player
    MysticDreamer's Avatar
    Join Date
    Jan 2017
    Posts
    52
    Character
    Mystic Dreamer
    World
    Faerie
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by MysticDreamer View Post
    I don't like the role actions for healers...they are kind of useless, I have never used rescue or break just don't see the purpose of those skills.Wish healers had more interesting role actions.I still miss virus can't get over how it went to the for when I used virus and disable all the time sigh*

    Went to the dps*
    (0)

  5. #55
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    As a SCH/SMN main I used to find it quite annoying when a completely different job to those used Virus as it would block out the intended jobs from actually using it to the full effect (more stats reduced/shorter cd). Not sure what to think about it being spilt in to Feint and Addle, maybe those two will get used more when the role skills are increased to 10.

    Was Disable ever usable by other jobs though, thought it was AST only? It's still in PvP which seems a little weird.
    (0)

  6. #56
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Acidblood View Post
    Lucid Dreaming - Each healer (and caster for that matter) should have their own MP gain mechanic.
    Don't Aetherflow (and Energy Drain), Ewer, and Assize already exist?
    (0)

  7. #57
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Brightamethyst View Post
    Don't Aetherflow (and Energy Drain), Ewer, and Assize already exist?


    That's true, the only magic job that has no action to recover MP is RDM. Everything else had something within their own toolkit that they can use, albeit they are not as effective as Lucid in most situations. Also SCH/SMM Aetherflow MP recovery was reduced in SB from 20% to 10%... probably because of introducing Lucid.
    (0)

  8. #58
    Player
    Maltothoris's Avatar
    Join Date
    Jul 2015
    Posts
    744
    Character
    Malto Thoris
    World
    Behemoth
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kurando View Post
    As a SCH/SMN main I used to find it quite annoying when a completely different job to those used Virus as it would block out the intended jobs from actually using it to the full effect (more stats reduced/shorter cd). Not sure what to think about it being spilt in to Feint and Addle, maybe those two will get used more when the role skills are increased to 10.

    Was Disable ever usable by other jobs though, thought it was AST only? It's still in PvP which seems a little weird.
    Disable was always an astro only thing.
    (0)

  9. #59
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    I don't want any more role skills they butchered WHM and gave all the other healers their skills. What I would like is for them to get rid of the role actions and just give each job a variant of the necessary abilities, and whatever isn't necessary is given as unique utility to WHM since they need a side niche.

    Removed Role Actions: Break

    WHM ONLY: Cleric Stance, Protect (PVP Version), Esuna (Returned), Shroud of Saints (Returned), Divine Seal (Largesse), Rescue, Nature's Roots (Surecast), Divine Temper (Swiftcast)
    Note: This will make WHM a even better powerhouse healer, and give them defensive utility like Rescue, I would also suggest to give them Reraise as another unique utility, and Tractor to pull dead bodies that are nearby (Please make the spell self target and pull dead bodies atleast 40y away...)

    SCH ONLY: Leeches (Returned), Eye for an Eye (Returned), Fortified (Surecast), Eureka (Swiftcast)
    Note: Gives them back their precious Eye4Eye, but otherwise they barely lost anything.

    AST ONLY: : Exalted Detriment (Returned), Blink (Surecast), Quicken (Swiftcast)
    Note: .... They didn't really lose anything.
    (0)
    Last edited by Brightshadow; 07-27-2018 at 11:53 PM.

  10. #60
    Player
    Azbroolah's Avatar
    Join Date
    Jun 2016
    Posts
    39
    Character
    Atticus Macalistar
    World
    Faerie
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Brightshadow View Post
    snip
    Don't you dare take Lucid Dreaming and Rescue away from my AST...
    (0)

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