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  1. #1
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Xau View Post
    hmm, dunno, i believe it can be aplied a sub-job if they make some limitations to the system, basically make what players can't use subjob skills on the harder content and just leave it for the most casual content(normal dungeons, normal raids and so on) where party composition do not matter that much, as well nerf or make unable to be used certain skills(lightspeed, inner release and so on)
    There is a lot of things they can do, this doesn't have to be the Sub Job system of FFXI, but with the fact you can play the jobs on the same character, they could do their own take. The cross-class skills system was junk, and yes I feel that they would have to make system adjustments overall, but this could be where jobs get specializations.

    As a quick example. Imagin if you play WTM, and white mage could pick 1 of 3 jobs to sub job, rather then all 15... each "sub job" acts as a path, that has the skills, traits, etc to take. Helps make balance easier.
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  2. #2
    Quote Originally Posted by Delmontyb View Post
    It means that it's a system that's well known and understood, been in several games in many different forms.
    it's not well understood if it has many forms, which form do you want cause many forms of it are awful in MMOs.

    Quote Originally Posted by Delmontyb View Post
    As a quick example. Imagin if you play WTM, and white mage could pick 1 of 3 jobs to sub job, rather then all 15... each "sub job" acts as a path, that has the skills, traits, etc to take. Helps make balance easier.
    that's almost like the old system and it sucked. what are you saying about it that will actually be better?
    (1)