
Originally Posted by
ArianeEwah
I actually don't like this approach. This will again make tanks special, and not in a good way.
Every job has the same WD on their weapon, no difference. Tank gear will be an exception yet again.
And how are we gonna fix this with lower/higher gear? Is tank-WD %-equivalent to any other job or by a fixed amount?
(If first: e.g. iLv 370 weapon has x WD, but iLv 375 raid weapon has x WD, too, because it's about same % as the DPS weapon?)
I guess every tank wants full strength on their gear to make them just as valueable as like for any other job.
So, either SE needs to reduce all STR values (as in numbers) on tank gear all across the board or they reduce the attack power STR provides to tanks.
And I think the later is better for SE to adjust tank DPS, since every damage they do is dependent on STR, and they wouldn't need to change every possible tank gear.
Right now, tank STR/attack power is about ~85% of a DPS STR/attack power. (With iLv 310 it was ~86.5%, now it's ~83.5%, already a 3% inflation.)
Even with full STR on accessories tank STR would be around ~97% of DPS STR. (Reason is job STR bonus and STR trait bonus, ~80 pts on Lv 70)
So, SE just need to set a STR multiplicator of 0.85-0.9 for tank attack power, and they can adjust tank DPS without changing gear values (in numbers), thus keeping raid gear more desirable than crafted.
There will be less inflation (probably around 0.5%), also no more STR melding, thus providing an opportunity to meld secondary stats.
Even if I might lose 1 STR point due to the multiplication result, I can handle that more than losing a WD point.
Still, this might trigger the other roles because still they might to meld VIT to survive certain mechanics.
This could be fixed by lowering the VIT value on tank accessories, just by a few points, enough to make VIT VI melds worth.
(Maybe always 25 pts below max value, or e.g. max +23 pts on iLv 350 and +25/26 on iLv 400)
SE came up with VIT/STR change with the last raid tier, now all suggested changes in this thread (or all around the forum/reddit etc.) wouldn't have any major impact on tank DPS like then. They might fix/"band-aid-fix" this even before 5.0. There is still hope.