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  1. #11
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Aana View Post
    Not quite. You arent just block shifting one time like "all accs now have +20 str". You are also shifting the progression of each ilvl to have more impact.
    using your ratio, i370 gear according to you will require 81 Strength before strength melding to achieve the same equity for Strength as other classes do their primary stat.

    This is an increase of 37 strength per piece, multiplied by 5 is 185.
    Thus crafting using your formula is 21 per piece, multiplied by 5 is 105

    The weight of items is from highest to least on left side, Weapon, Armor/Legs, Helm/Boots/Gloves, Belt, so it is only fair we shift a proportional amount.

    Using Weapon as 1.0, the chest/legs are .907, H/B/G are .557, and Belt is .419
    Doing math to find these values

    The division looks a little like

    Raid
    Weapon 39
    A/L: 34 x 2
    H/G/B: 21 x 3
    Belt: 15

    Crafted
    Weapon: 23
    A/L: 19 x 2
    H/G/B: 12 x 3
    Belt: 8

    Crafted Vs Raid minus this shift
    A/L: 274 vs 288
    H/G/B: 168 vs 177
    Belt: 127 vs 130
    Weapon omitted cuz weapon damage

    Raid edges out, barely, and then Anemos comes in and kicks Raid gear in the face. Thankfully there won't be further armor from Eureka.

    More numbers:

    Using Raid Rightside cuz stranth, this means you're working with 11 materia slots on the left side with raid gear and 30 materia slots with Crafted gear.

    Using Raid over crafted gains 56 strength vs 6 VI slots and 13 V slots. Since Direct Hit is the easiest calculation, but not necessarily the best, we'll use that.

    Strength at i370 is 2392 for a Mooncat. This means the difference is about 2.4% less strength with crafted. This equates to Raid armor being 2.5% more damage before applying materia.

    396 direct hit is about 9.9% direct hit, or about 2.48% increase damage, meaning the difference between raid and crafted armor is closer to 0%.
    (0)
    Last edited by Kabooa; 07-19-2018 at 08:42 AM.