Quote Originally Posted by Clover_Blake View Post
I don't even understand what the problem with the role actions is, or why increasing its slots is causing such a ruckus (?)
I'm personally glad that I'll be able to use some skills that I couldn't before. What's wrong with that?
It's more like the whole situation is just dumb or silly. Some of us might have wanted a sixth slot, or similar effect,but the current system was otherwise working fine. Then Yoshi looked at what we have, and whatever he has planned at a future date, whenever that is (maybe 5.0 or maybe later after enough bitching from the playerbase about it), and then he basically took an axe to the whole thing a year before the next expansion even gets here and oh hi! Now what? Now we have more than we need with the system that seems rather pointless now. I'm not so sure we're raging about this so much as we're rather vocally facepalming, hard, at this decision that more or less came out of left field and undid work that the devs originally put in for the expansion alone when, again, only a sixth slot would have sufficed, or replacing one role ability with a permanent variant per job.

Cnj/Whm? Here, have Esuna at level 10 or 15 (either works). Ast? Have your old cleansing spell back too, whatever it was called (I forgot), at the same level. Oh, you went from Acn to Sch? Here, you magically know Leeches, retroactively, like it was a lv 10-15 spell, despite earning this stone at 30.

Something like that. Free up the fifth slot, or make a sixth. Ten is overdoing it and throwing the system out of the window.