And how is it great for the hardcore crowd if they still have to go through all the easy useless floors? 50/50 and with the option to start at 51, they would get faster to the real hardcore floors, while the rest of us also has more floors and maybe even a larger story..in the end the hardcore crowd got Ultimate, will get Omega the next patch and they can still run this the ultra hardcore way by doing it solo (if you dont have DCs like me..) or with only another player.
So why take over 100 floors away? I mean all those that complained that it was too much to reach the hardcore floors should have then just set enough time to clear it? Casual players lost 70% of the normal floors, while the hardcore crowd only lost 30%...if this is casual content like you said why take away the floors for the casual crowd? Why not just give people the ability to start higher up? Instead of having people to start at 51 in PotD, they simply could have given access to 101 for matched parties. This way hardcores could be faster towards their floors and the rest had their floors to run. The same with this one. The only hard part starts higher up, so why not raise the amount of floors for casuals and give hardcore players the chance to start higher too? What is there too lose?
Dont get me wrong. I have nothing against a challenge. But honestly as far as I got myself and also read on reddit, it seems that mostly 81-90 are the hardest floors, and it felt for others that those beyond 91 are easier. The bosses are all seemingly quite normal. Wouldnt it be better if they just released a couple of really hardcore floors, which can be only done in a four man party (thus take out the solo part) and which is really hardcore from start to beginning including the bosses? And have these start at the floors after you beat the casual parts?
I just dont see the fun in having to run most of the deep dungeon for the handful of few good floors..And that is coming from someone that is more casual and still went to 81 with a complete group of strangers.