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  1. #1
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    ...you cannot tell me savage static planning is fun, god people here are so invested in defending git gud they are getting tortured in their logic. No one likes it when you have to skip a week.
    God forbid we have differing opinions. You really cannot fathom people not adhering your bias rhetoric can you? Considering the vast majority of raiders join or search for statics, I suspect the raid community likes statics just fine. You know why? They offer stability and consistency. I prefer adapting to a group of players I play with on a frequent basis than dealing with randoms. The former allows us to develop strategies which work for us whereas a PuG can be entirely hit or miss. Statics also help alleviate the risk of bad or simply inexperienced players. While I have no problem helping someone, if I'm aiming to get weeklies done, I don't want someone who can't handle mechanics or does low DPS.

    All in all statics offer thing sa pug never can. So I'll take my "tortured logic" over your bias perception.

    Quote Originally Posted by RiyahArp View Post
    All I'm saying is that yeah, some people do not like having to commit so much time to do it in one shot, and trying to do it as a group can lead to a long time spent doing nothing. I don't see why this is so controversial, and its not like SE cares any more, they knew how we felt about it in POTD and did the same thing due to whatever. So when everyone does their four runs and get their dodo, and it dies back down again, oh well.
    The controversy stems from you demanding everything cater to your whims and preferences. You claim SE "knew how we felt" yet dismissed a direct quote from the Director/Producer who outright said players preferred floors 180-200. Even if we allow some embellishment leeway and chop that down to 150-200 or thereabouts, SE did listen. The community, according to their data, doesn't agree with you. I know this is difficult to process but you're not always right.

    But apparently you know more...
    (6)

  2. #2
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    God forbid we have differing opinions.
    If you find savage fun, cool. But no raider I have ever known has liked raid planning. Keeping, scheduling, and retaining people is a huge chore, in any MMO. Trying to defend this as part of the challenge is dumb. The time burden aspect is not a good defense either, considering how much this game was designed to counter said aspect from FFXI. People took way more than five hours getting a single level sometimes in FFXI, that didn't make it more fun except in the stockhom syndrome way we had back then.

    The controversy stems from you demanding everything cater to your whims and preferences. You claim SE "knew how we felt" yet dismissed a direct quote from the Director/Producer who outright said players preferred floors 180-200.
    Then yoshi has no idea what we felt, which makes sense. Because I am simply not seeing the interest reflected in game. Maybe its a JP thing, but he can say what he likes, if people aren't shouting or forming groups in game for it, then what are we to make of it? I don't reflexively doubt him, but that particular statement is very counterintuitive, so it really needs some proof.
    (3)
    Last edited by RiyahArp; 07-08-2018 at 04:32 AM.