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Thread: HoH feedback

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  1. #1
    Player
    Kazrah's Avatar
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    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by RiyahArp View Post
    One day, you may have a kid, and the idea of "only" five hours is going to seem so ludicrous to you that you 'll marvel at the person you were then..
    I don't have a kid, and I find five hours of anything other than sleep to be stupid. That being said, I also know how time management works, and have no problem being able to spread that five hours across a couple days thanks to the fact that your progress gets spared every ten levels. I'm sure there's some sort of parenting argument about how they won't let you, but I've also seen gamer parents do a pretty good job working around that.

    Also, I love how there are all these complaints about how long HoH is when no one has brought up that it's only half as long as PotD and requires clearing just 80 floors rather than the 150-floor slog needed to clear PotD. In fact, HoH just seems like an improvement on PotD in every possible way, and my only complaint would be the similar lootbox issue that befouled the loot tables for the Eureka chests.
    (9)

  2. #2
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Kazrah View Post
    Also, I love how there are all these complaints about how long HoH is when no one has brought up that it's only half as long as PotD and requires clearing just 80 floors rather than the 150-floor slog needed to clear PotD. In fact, HoH just seems like an improvement on PotD in every possible way, and my only complaint would be the similar lootbox issue that befouled the loot tables for the Eureka chests.
    The funny thing is that HoH is actually easier than PotD, since you have far more ways to deal with bad RNG than before. Bad set of debuffs but want to save Serenities? Open the gate asap and conceal to the exit. Items and abilities disabled, with added gloom? Just magicite. The list goes on.

    In palace you only had...witching and rage. The latter not even functioning if you had anti knockback on the floor.
    (10)

  3. #3
    Player
    Bourne_Endeavor's Avatar
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    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    ...you cannot tell me savage static planning is fun, god people here are so invested in defending git gud they are getting tortured in their logic. No one likes it when you have to skip a week.
    God forbid we have differing opinions. You really cannot fathom people not adhering your bias rhetoric can you? Considering the vast majority of raiders join or search for statics, I suspect the raid community likes statics just fine. You know why? They offer stability and consistency. I prefer adapting to a group of players I play with on a frequent basis than dealing with randoms. The former allows us to develop strategies which work for us whereas a PuG can be entirely hit or miss. Statics also help alleviate the risk of bad or simply inexperienced players. While I have no problem helping someone, if I'm aiming to get weeklies done, I don't want someone who can't handle mechanics or does low DPS.

    All in all statics offer thing sa pug never can. So I'll take my "tortured logic" over your bias perception.

    Quote Originally Posted by RiyahArp View Post
    All I'm saying is that yeah, some people do not like having to commit so much time to do it in one shot, and trying to do it as a group can lead to a long time spent doing nothing. I don't see why this is so controversial, and its not like SE cares any more, they knew how we felt about it in POTD and did the same thing due to whatever. So when everyone does their four runs and get their dodo, and it dies back down again, oh well.
    The controversy stems from you demanding everything cater to your whims and preferences. You claim SE "knew how we felt" yet dismissed a direct quote from the Director/Producer who outright said players preferred floors 180-200. Even if we allow some embellishment leeway and chop that down to 150-200 or thereabouts, SE did listen. The community, according to their data, doesn't agree with you. I know this is difficult to process but you're not always right.

    But apparently you know more...
    (6)

  4. #4
    Player RiyahArp's Avatar
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    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    God forbid we have differing opinions.
    If you find savage fun, cool. But no raider I have ever known has liked raid planning. Keeping, scheduling, and retaining people is a huge chore, in any MMO. Trying to defend this as part of the challenge is dumb. The time burden aspect is not a good defense either, considering how much this game was designed to counter said aspect from FFXI. People took way more than five hours getting a single level sometimes in FFXI, that didn't make it more fun except in the stockhom syndrome way we had back then.

    The controversy stems from you demanding everything cater to your whims and preferences. You claim SE "knew how we felt" yet dismissed a direct quote from the Director/Producer who outright said players preferred floors 180-200.
    Then yoshi has no idea what we felt, which makes sense. Because I am simply not seeing the interest reflected in game. Maybe its a JP thing, but he can say what he likes, if people aren't shouting or forming groups in game for it, then what are we to make of it? I don't reflexively doubt him, but that particular statement is very counterintuitive, so it really needs some proof.
    (3)
    Last edited by RiyahArp; 07-08-2018 at 04:32 AM.

  5. #5
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,399
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Real feedback, I enjoy HoH. I appreciate that they made it only 100 floors. It makes it easier to find people who you can count on to run it without worrying about time. Instead of the ultimate goal being one long ass run it's 4 shorter runs.
    (5)

  6. #6
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Hmm feedback? HoH in a nutshell: It's not amazing or outstanding I'd say serviceable or ok. It's a reskinned Palace of the Dead really which I guess is fine as long as them reusing content to death over and over again doesn't bother you. I give it a pass because it makes leveling my classes to 70 much easier. So thanks for that I guess. Rewards need to be readjusted I'd say. At least for the silver sacks. Mostly get worthless fireworks from those. I'd honestly rather get potions that heal you like the change made in Eureka. Something useful at the very least.
    (2)

  7. #7
    Player
    Azper's Avatar
    Join Date
    Sep 2014
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    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    I just wish each set of floors would award at least 1 loot bag in addition to the potsherd upon completion. It's frustrating running an entire set and not getting a single bag.
    (7)

  8. #8
    Player
    LadyKairi's Avatar
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    Mar 2015
    Location
    Gridania
    Posts
    553
    Character
    Kaja White
    World
    Lamia
    Main Class
    Astrologian Lv 100
    I have to point out.... you say people won’t do the challenge floors... but it’s been said that they gave us the challenge floors even earlier than we got the potd ones, BECAUSE they were so popular.

    And puh-lease with the “people with families and full time jobs don’t have time wahhh”. I have a static mate who works, has a very young baby, and still can make it to our 4 hour Raid nights. A friend of mine works many hours, yet has time to set aside tomorrow for us to get in HoH challenge floors. You wanna do something, you make time for it. You’re not willing to put aside the time, you obviously didn’t want to run it bad enough.
    (5)

  9. #9
    Player
    KageTokage's Avatar
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    Feb 2017
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    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    With how much sustain potions you need to burn to not die on floors 80+ it would be really nice if all of the confetti drops from puches were replaced with those, preferably in quantities proportionate to the type of pouch opened.
    (5)

  10. #10
    Player
    Remedi's Avatar
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    Feb 2014
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    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I have an idea. Let's start from floor 99 so everyone is happy RIGHT? /s

    I really despise this kind of attitude, they already made so many concessions on this content and STILL ppl complains, to the point it'll be made A JOKE and then ppl wil complain that the content is a joke too.
    (3)

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