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  1. #151
    Player
    Jijifli's Avatar
    Join Date
    Jun 2015
    Posts
    1,384
    Character
    Jijifli Kokofli
    World
    Balmung
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by Reinha View Post
    And that's exactly what I'm criticizing. It's an arbitrary restriction which adds nothing to the content apart from needless frustration. I have no problem looking for people to party up with. I do have a problem with planning my time around a game only because its content enforces strict grouping rules. To some it's just a feature but to me it's a flaw.
    Oh no, I have to get people that play the game the same time frame I do. What ever shall I do?

    Honestly, you know 100% what they would have to do if it was still matched. Even just look at floor 30 boss, you think I got any idea how to pop those correctly? Even thinking I'm in the right spot I still get like 5 vun stacks and barely get hurt anyways. You want that all the way to floor 100?
    (1)
    Last edited by Jijifli; 07-07-2018 at 09:18 AM.

  2. #152
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by uvuvwevwevweonyetenyevweugwemu View Post
    Okay, let me ask you this. Is PotD/HoH something that needs to be done once and forget ? If it is, then you're right, go static all the time.
    Reality check, it is not, replayability is an artificial value from how random rewards are given. If running from start to finish give me every
    single reward possible then it no longer has replay value. A content that -requires- replay but forces identical setup? I'd say that's stupid design.
    Except it doesn't. You are only required to setup a pre-made party, which you have the tools readily available to do through the use of cross world PF. People like to bring up FFXI all the time. Well, being forced to make parties was a key component of that game.
    (0)

  3. #153
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    They need to release more stuff.
    (1)

  4. #154
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    it's not that its bad, its that NA style is to do the whole run in one sitting. That really discourages pickup play, because when you factor in breaks, you coudl spend 4 hours plus doing it. You can do it over time, but unlike a raid static its impossible to sub members, so you have to wait till everyone is on and able to do it to resume. Its not impossible, not at all, but it kind of is like the relic; some people will nonstop grind fractal continuum for tomes to get it done, but a lot just do it slowly over time.
    (1)

  5. #155
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Jijifli View Post
    Oh no, I have to get people that play the game the same time frame I do. What ever shall I do?

    Honestly, you know 100% what they would have to do if it was still matched. Even just look at floor 30 boss, you think I got any idea how to pop those correctly? Even thinking I'm in the right spot I still get like 5 vun stacks and barely get hurt anyways. You want that all the way to floor 100?
    And not everyone that you know will be good enough or even want to do the harder floors. (And honestly any boss including 80 is not hard. IMO the 80 boss is easier than the 30 one, so for me at least the bosses are already easier than the PotD ones)
    (0)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  6. #156
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Reinha View Post
    And that's exactly what I'm criticizing. It's an arbitrary restriction which adds nothing to the content apart from needless frustration. I have no problem looking for people to party up with. I do have a problem with planning my time around a game only because its content enforces strict grouping rules. To some it's just a feature but to me it's a flaw.
    I understand completely why the challenge floors are not matched—they require strategic use of pomanders and party coordination when you get to Floor 71+ that random groups just either aren’t capable of providing, or are unwilling to provide. Do you remember what most players did when they found pomanders on early floors? Either used them immediately or ignored them outright when they could have actually been useful. I can already see the complaints people would have if something like HoH Floor 81 or HoH Floor 99 was open to matched parties: “we found a Garuda magicite a couple floors ago, but someone used it immediately, and then we got to a terrible room later on a floor with 3 debuffs and had no options to get out of a sticky situation, and then we wiped”. Followed probably by a demand to nerf the content because it’s too difficult.

    You also have to stock up on pomanders to store for the later floors...which you cannot do in matched parties since they’re purged after every 10 floors. Matched would not work with the higher floors in its current iteration. But changing that would require pomanders to be held individually so that the save data goes with the character, not the party.

    To be blunt, if someone cannot set aside a few hours a day to do this content with friends/FC mates/other reliable individuals that they know, then I really don’t know what to tell them. I was working full-time when I cleared Floor 200 with my friends with a schedule that was never the same each week, and still cleared it in 3-4 days with only doing 2 or 3 sets of floors a night. Both of my HoH clears literally took an evening to do. It’s not nearly as difficult or as “gated” as some people like to make it out to be.
    (3)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  7. #157
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,072
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by HyoMinPark View Post
    I understand completely why the challenge floors are not matched
    I understand it too, that's why I never mentioned matched mode. They should remain only for premades, but players should have the ability to swap players in the party. Assuming the new party members have cleared the prior boss and have an empty save slot, the party leader's save slot can be given to them upon entering. They can even enforce the save file's job selection to ensure people don't game the system. Just like it works for savage: you get the leader's lockout and that way you can skip what you have cleared previously. This way nothing about HoH is compromised, only more flexibility is gained.

    Quote Originally Posted by HyoMinPark View Post
    It’s not nearly as difficult or as “gated” as some people like to make it out to be.
    It could be less gated without making the content any worse and that is a perfectly good reason to make the suggestion. Just because it isn't totally awful and absolutely undoable doesn't mean there's nothing to improve. So everyone is welcome to leave the condescending remarks at the door.
    (2)
    Graphics
    MSQ
    Viper

  8. #158
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Reinha View Post
    I understand it too, that's why I never mentioned matched mode. They should remain only for premades, but players should have the ability to swap players in the party. Assuming the new party members have cleared the prior boss and have an empty save slot, the party leader's save slot can be given to them upon entering. They can even enforce the save file's job selection to ensure people don't game the system. Just like it works for savage: you get the leader's lockout and that way you can skip what you have cleared previously. This way nothing about HoH is compromised, only more flexibility is gained.
    That sounds like a nightmare to design a backend for. Trying to merge two save slots, especially when removing one part to replace another, is likely far beyond the capabilities of the current system. The current save slot system neither has the capability to edit save slots, nor have two save slots interact with each other, and adding both of these features would likely involve a complete rewrite of the feature with those capabilities as a focus.

    Also, logically when would this be used? Imagine your party is on floors 81-90, why would any single person be on 81-90 without having their own party? You are asking for a rewrite of a feature over something that would happen extremely rarely, even more so considering you are suggesting job restriction be added.
    (1)
    Last edited by Lambdafish; 07-07-2018 at 07:51 PM.

  9. #159
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Reinha View Post
    I understand it too, that's why I never mentioned matched mode. They should remain only for premades, but players should have the ability to swap players in the party. Assuming the new party members have cleared the prior boss and have an empty save slot, the party leader's save slot can be given to them upon entering. They can even enforce the save file's job selection to ensure people don't game the system. Just like it works for savage: you get the leader's lockout and that way you can skip what you have cleared previously. This way nothing about HoH is compromised, only more flexibility is gained.
    What you’re describing is essentially the same thing as matched, though—you’re swapping out old party members for a new one. The only thing I can agree that should change that has been mentioned in this thread is the ability to remove a player from a save if they flake. But allowing them to be replaced is just the same as matched parties, and opens up other cans of worms along with it. One of which Lambdafish already described: a total rework of the save file system.

    It could be less gated without making the content any worse and that is a perfectly good reason to make the suggestion. Just because it isn't totally awful and absolutely undoable doesn't mean there's nothing to improve. So everyone is welcome to leave the condescending remarks at the door.
    I never said there weren’t improvements to be made. I said that the content isn’t gated, because it’s not. And again, if people truly have difficulty finding 1 or 2 or 3 other friends, FC mates, or other reliable people to do this content with them for a Saturday evening or couple hours a night for however long it takes to clear (PotD is significantly longer than HoH, but I haven’t had a Floor 100 run yet exceed 5 hours), then I don’t know what to tell them.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  10. #160
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Amariel34 View Post
    I agree with this so much. I only have about a 4 hour window at specific times a day (not counting days off) that I would be able to do this with a group. Then there may be days where you or another member of the group simply can't log on or just doesn't WANT to log on that day. Which means the group cannot continue.I tried to get with a group for PotD higher floors. We went in ONCE and then everyone else just stopped logging in without a word. Other than that one time I've never been in the higher floors of PotD. I wish they would at least add the loot options to be purchased with shards. Even if it's 50 shards, that's better than never getting a chance at it.

    Also it's still saying I can't post longer than 1000 characters. xD
    The issue with PotD is the sheer amount of time it took. Setting aside what essentially amounts to an afternoon isn't unreasonable. PotD, on the other hand, took upward of 10+. You also have to factor in cost for such a system. As Lambdafish cited above, this would necessitate a full overhaul of the save files to allow two parties both of whom made it to say floor, 81-90, and were both abandoned by their parties to join together. How often is that ever going to happen?
    (0)

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