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  1. #41
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    Did you clear it to floor 100?
    I guess not.
    Are you in need of attention?
    It was patch day yesterday, do the content before making a fuss.
    (6)

  2. #42
    Player
    EdwinFade's Avatar
    Join Date
    May 2014
    Posts
    4
    Character
    Edwin Fade
    World
    Malboro
    Main Class
    Arcanist Lv 50
    Based on the history of what has been released for FFXIV, and what the developers said they would release, it takes a level of wishful thinking to think it would be anything more. The time to complain about the content being too much like PotD would have been when they said it was going to be like PotD. What one shouldn't do is remain silent when the devs say it is going to be PotD for Stormblood, and then when you get exactly that, start complaining. It's not foolish to expect high quality from Square, but it is foolish to expect something that they never brought up. If they had said that this was going to be different/unique, and not a copy of PotD, then you would have a point.
    (2)

  3. #43
    Player
    ArcaneCarbuncle's Avatar
    Join Date
    Apr 2018
    Posts
    105
    Character
    Saine Lotice
    World
    Zodiark
    Main Class
    Bard Lv 90
    My take on it: we got exactly what they said we would get.
    At no point have they given us any grounds to believe HoH would be something entirely different.
    They told us it would be Stormbloods variation of PotD, even sharing the overarching title (Deep Dungeon) and thats what it is.
    If anyone expected anything different they've been setting themselves up for disappointment.

    As for the 'the devs don't do anything new anymore' rhetoric; they actually do. They just didn't with HoH. Eureka and Fashion Report, wether one personally enjoys them or not, are still new content with more things teased/confirmed to come; and ignoring their existence based on personal dislike just seems dishonest to me.
    But again, just my take on it.

    Off topic, but:
    Quote Originally Posted by Ghastly View Post
    I still can't believe they can't just scrap the egi system and do a quick rework to the smn rotation let us summon the primals like this......just add them to the bahamut rotation. We don't even want different roles for them, we just want to summon them and see their unique special finishers.
    Yoshida please hear us.....Summoner is such an important job in FF.
    Yeah, you may want to try and only speak for yourself, because I very much disagree with this.
    While I agree that Summoner needs a rework (and an upgrade to the egis), this 'solution' would essentially kill the job entirely for me. When I think of Summoners I think of mages that pick the right summons at the right time; making Summoner just another rotational DPS feels like it would be just as much of a giant middlefinger to Summoner 'tradition' as what we got right now.
    I very much do want my Summons to do different things and I certainly don't want to see summons reduced to just pretty graphics again. In fact, I'm very disappointed how Demi-Bahamut turned out to be nothing more then another (extra clunky) DWT.
    If they ever fix summoner I sure hope they do so through increased interaction with the egis as pets. And maybe more distinct roles for them.
    (3)
    Last edited by ArcaneCarbuncle; 07-04-2018 at 07:57 PM.

  4. #44
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    I do feel that the new pomanders make this more fun than the old ones. So I do like HoH.

    But there are two problems (one major for me) that are really hindering the enjoyment.

    1. Only 30 floors for casuals. I know that the run from 51+ for those that wanted to reach 200 was too much but they simply could have opened that at 101 with fixed groups and be done with it. But if you ran this solo you could have 100 floors to farm stuff and get better. Now after 30 floors its already over and I already grew a bit tired about the three bosses which are also quite easy.

    2. DCs...really..after all the feedback it just feels like nothing changed. I had around 25 DCs yesterday and it was not my own internet at fault. (Its different if its mine because I cant log back in it instantly) I was also not the only one that had them. The amount of DCs got worse for me since the 4.2 patch (I am on chaos) which even made PotD solo impossible for me..now I am just really angry that I will never be able to even try to get it done solo..


    So I will farm this for the potsherds and maybe somewhere down the line I will try to run to 100 with an ingame friend but otherwise the DCs are just taking out all the fun.

    (Also funny how many bugs this already has..)

    In the end I do like the content itself but feel disappointed that nothing changed to help people that get DCs that are not their fault..(also why do we need another extra potion there? Just another item slot needed to store them..)


    Quote Originally Posted by Remedi View Post
    I don't get what ppl expect sometimes, they told us it would be a new deep dungeon of which PotD is the foundation and ppl get mad it was like that.....oh well.

    Maybe ppl have not experienced Devs PR talks or what, but by now I know that if there's an easy way to do something it'll probably that way and not the mysterious one
    A foundation is the ground that you built on and they did built on it a bit...but most of the player feedback was ignored. From the way that we can access the higher floors, from more different things to do inside (like puzzle rooms), to having a way to save the run even with a DC if you are solo..so a few smaller things changed, yet nothing big was added and it suffers from the same problem like PotD..and its smaller for casual players too with a imo way shorter and less important story..so again, I do enjoy the gameplay itself and the pomanders are more fun than the PotD ones but in the end its just mostly PotD 2.0.


    Edit: Some people really need to check their posts a bit...that huge amount of passive-aggressive posting in nearly every topic is honestly not a good way to communicate..especially when they at the same time point out that posting can hurt someone yet do it themselves more than enough..
    (8)
    Last edited by Alleo; 07-04-2018 at 08:27 PM.

  5. #45
    Player
    Tinibou's Avatar
    Join Date
    Aug 2013
    Posts
    943
    Character
    Tiniel Cerulis
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    And what about the fact that you need to reach the 50th floor of the PoTD to have access to HoH ? That's so stupid...
    (2)

  6. #46
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Alleo View Post
    A foundation is the ground that you built on and they did built on it a bit...but most of the player feedback was ignored. From the way that we can access the higher floors, from more different things to do inside (like puzzle rooms), to having a way to save the run even with a DC if you are solo..so a few smaller things changed, yet nothing big was added and it suffers from the same problem like PotD..and its smaller for casual players too with a imo way shorter and less important story..so again, I do enjoy the gameplay itself and the pomanders are more fun than the PotD ones but in the end its just mostly PotD 2.0.
    But there was no hint that they would change anything, some ppl expected it to be something completely different from PotD and that is beign delusional.
    What PotD was, IS what deep dungeons are going to be, they added new toys and a new type of trap room, but that's it and honestly I wasn't expecting anything more because they didn't thought they were going to. It was the new set of deep dungeon and as such ppl should've expected PotD with a new coat of paint.

    Now the DC problem is however a good criticism since it's still a problem to the solo experience.

    Though I will say this, the story is actually meatier than Potd, because we had no real story about PotD itself nor how Nybeth actually crossed into Eorzea, we just had a somewhat ending to Edda's story, which wasn't really needed because Tam-tara HM sealed the deal and some grumble grumble life beyond death, but 0 backstory on the place itself, 0 connection to gelmorra, the place goes and goes with no real sense. Meanwhile the story you got here kinda explained to you retroactively what PotD really is and why you lose your powers in this place, not to mention the place is more consistent in his building structire too and they said there are some floor that are actually outside the tower too.
    Personally everything is simply better, there's no point for making 100 floors of casual floors if only 10 of those are going to be relevant (let's be honest ppl spammed the 51-60 for exp) you don't need to spend 6 hours to get to the good floors either. It's hard to say this was worse

    edit: Now I don't want to deny ppl that were complaining when HoH was announced, because if that's so then ppl are in their right imho
    (0)
    Last edited by Remedi; 07-04-2018 at 09:19 PM.

  7. #47
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by EdwinFade View Post
    The time to complain about the content being too much like PotD would have been when they said it was going to be like PotD.
    And then someone would have said the time to complain is when we have actually tried the content. Someone will always try to suppress feedback by bringing up its timing.
    (9)
    Graphics
    MSQ
    Viper

  8. #48
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    Dunno If I'm better, my wiew on the MMO content has become jaded after years on wow and their endless cuts on contents, kinda drained me of the joy of hype, it's perhaps why I can't really emphatize with some points anymore.

    I mean ppl complained about wod cuts, but when wod was announced I already knew what they were going to cut in development. I something wonders if that's a good thing
    (0)

  9. #49
    Player
    ToniRomo's Avatar
    Join Date
    Sep 2013
    Posts
    236
    Character
    Toni Romo
    World
    Ultros
    Main Class
    Viper Lv 100
    I was hoping for a bit more creativity to set it apart from POTD a little bit. It's just the same thing again. After the first few minutes I felt like I had already done the content before since there were hardly any changes.

    The game is starting to feel stale with the constant rehashing of the same formula.
    (2)

  10. #50
    Player
    Adeacia's Avatar
    Join Date
    Nov 2016
    Posts
    588
    Character
    Adeacia Lightheart
    World
    Adamantoise
    Main Class
    White Mage Lv 90
    Though I haven't run Heaven on High yet, I don't have any issues with what I've heard about it. It was said to be a Stormblood version of Palace of the Dead when it was first announced, and that seems to be exactly what it is. I happened to like PotD so I have no problem with that and was looking forward to running it. I made it to floor 160+ in Palace (in a party) and plan to do the challenge floors here as well.

    I don't really complain about what the content is since I don't expect them to really change what is already here. I just hope they take feedback from this topic to make a future deep dungeon. Meaning we have what we have, lets hope they change things up for the next time.
    (2)
    Last edited by Adeacia; 07-04-2018 at 11:33 PM.

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