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  1. #1
    Player
    TaleraRistain's Avatar
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    Jun 2015
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    5,585
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by HyoMinPark View Post


    Nothing in his statement claims he was querying any specific part of the playerbase, but the playerbase as a whole—so anyone looking to say that it was “only the raiders” that enjoyed have no argument there. Which is basically what Riyah always says—the only players that enjoy hard content are Savage raiders, when PotD Floor 200 proves otherwise (as opposed to other anecdotal stories).
    But that statement also doesn't prove he asked anyone outside of those who had been to 200. The entire playerbase is everyone - those who do potd, those who don't do it, those who only do the leveling part, those who do the challenge floors. That's why I would want to see which were part of the sample size. Did he even look at people who hadn't been to 200 and ask why? Or why people didn't do potd at all? You can't just ask people who do the content and assume that's indicative of the entire population.
    (2)

  2. #2
    Player
    HyoMinPark's Avatar
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    Feb 2016
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    Lavender Beds, Ward 13, Plot 41
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    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by TaleraRistain View Post
    But that statement also doesn't prove he asked anyone outside of those who had been to 200. The entire playerbase is everyone - those who do potd, those who don't do it, those who only do the leveling part, those who do the challenge floors. That's why I would want to see which were part of the sample size. Did he even look at people who hadn't been to 200 and ask why? Or why people didn't do potd at all? You can't just ask people who do the content and assume that's indicative of the entire population.
    There are probably still more players that did Floor 200 runs and enjoyed them, even if they didn’t make it all the way to the end, than there are Savage raiders in this game. Regardless, it had to have been significant enough for them to do another challenge portion. If it had been a negligible percentage or an insignificant percentage, or if there had not been a demand for more challenge floors like Floor 200 PotD, they wouldn’t have implemented it. It would have just been 100 floors with a story for all 100. It’s disingenuous to say that “only raiders like challenges”, which is the issue I have with Riyah and her posts about this.




    I cleared Floor 100 last night, and had more fun than I’ve had in any content that isn’t Savage or Ultimate. It’s a wonderful addition to a game where everything is snore-fests. Being actually forced to do nothing but heal on AST is something refreshing; usually I’m just a green DPS in “expert” dungeons, and being made to actually perform my healing role was fun. Not to mention the adrenaline from near wipes on 81+.
    (3)
    Last edited by HyoMinPark; 07-06-2018 at 12:09 PM.
    Sage | Astrologian | Dancer

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    Hyomin Park#0055

  3. #3
    Player
    Alleo's Avatar
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    Jul 2015
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    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by TaleraRistain View Post
    But that statement also doesn't prove he asked anyone outside of those who had been to 200. The entire playerbase is everyone - those who do potd, those who don't do it, those who only do the leveling part, those who do the challenge floors. That's why I would want to see which were part of the sample size. Did he even look at people who hadn't been to 200 and ask why? Or why people didn't do potd at all? You can't just ask people who do the content and assume that's indicative of the entire population.
    Its the same with his Eureka statement, and how more people have done it for fun than rewards..And I am sitting here wondering, where he got that information, since there are no ff14 specific surveys, the forums and reddit were quite negative about Eureka and a lot of people even stated that they are only running it for the rewards..so yeah not really sure how they sometimes get their interpretations.

    Quote Originally Posted by HyoMinPark View Post

    Doing PotD Floor 200 or HoH Floor 100 with randoms? No. Then the challenge of the content doesn’t even match the challenge you’d face with matched parties charging into rooms and popping pomanders the second you find them. I understand completely why they don’t allow matched to do the harder floors.

    Harder PotD floors started at 151+, only truly getting their punches in at 181+. HoH starts at 50, where you have to start being cautious, and then at 71+, you can no longer pull several mobs at once. And if you end up with 2 or 3 on you, you have to actually strategize depending on which ones they are. Got a mob that enrages and one-shots? Prioritize him. Another mob that has an attack/self-buff that needs to be stunned? Make sure to watch for that and stun it.

    You’ve only been to HoH Floor 40; I don’t think you can really speak about what the higher floors are like without at least having some knowledge or experience of them. Duoing to Floor 40 is just about the same as how I duo’d to Floor 175 in PotD. I know two other friends that duo’d to the 190s.
    I have done PotD until 150 solo and seemingly it only get harder after that. And I have done HoH with complete randoms until 81 where we died to those nice chimeras..We were not optimal, like not using the best pomanders, got unlucky with drops, lots of exploding traps and one healer that liked to run to chests while we still fought. And yet it was only a challenge 70+. Yes the ones after 65+ hit harder too but we still had no tank and I was the only one with full aether set at the end, the rest was like 20 points under me. If we had good pomanders we would surely have reached even higher. And again that was with total strangers. (And we were quite disappointed with a lot of bosses. Honestly the PotD <100 ones felt harder than anything including 80 and now you can even get Odin which one shots them..)So in PotD only the last 40 floors are a challenge and in HoH the last 20. Not really that great and I still dont understand why it was necessary to cut the casual part down that much. They still could have made more floors for casuals and just implement it that you can start at 101 or the challenge floors as soon as everyone cleared the floors before that once..so anyone that gets a challenge dont need the casual floors more than once and the rest of us that dont have the big amount of time to run this with a static or a unlucky to find randoms that stay with them that long can still have a big playground too.

    (I am looking it at this with the whole group there. Which is exactly the amount of people that they created the challenge with. Everything else, like only duoing it, is your own challenge and I am not sure if that should be counted in the talk about the level of it)
    (1)
    Last edited by Alleo; 07-06-2018 at 10:15 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  4. #4
    Player
    HyoMinPark's Avatar
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    Feb 2016
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    Lavender Beds, Ward 13, Plot 41
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    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Alleo View Post
    I have done PotD until 150 solo and seemingly it only get harder after that. And I have done HoH with complete randoms until 81 where we died to those nice chimeras..We were not optimal, like not using the best pomanders, got unlucky with drops, lots of exploding traps and one healer that liked to run to chests while we still fought. And yet it was only a challenge 70+. Yes the ones after 65+ hit harder too but we still had no tank and I was the only one with full aether set at the end, the rest was like 20 points under me. If we had good pomanders we would surely have reached even higher. And again that was with total strangers. (And we were quite disappointed with a lot of bosses. Honestly the PotD <100 ones felt harder than anything including 80 and now you can even get Odin which one shots them..)So in PotD only the last 40 floors are a challenge and in HoH the last 20. Not really that great and I still dont understand why it was necessary to cut the casual part down that much. They still could have made more floors for casuals and just implement it that you can start at 101 or the challenge floors as soon as everyone cleared the floors before that once..so anyone that gets a challenge dont need the casual floors more than once and the rest of us that dont have the big amount of time to run this with a static or a unlucky to find randoms that stay with them that long can still have a big playground too.

    (I am looking it at this with the whole group there. Which is exactly the amount of people that they created the challenge with. Everything else, like only duoing it, is your own challenge and I am not sure if that should be counted in the talk about the level of it)
    The “story mode” portion was likely trimmed down because people that did the story floors of PotD tended to do it once for completion/story, or for more opportunities for aetherpool/weapons (since PotD 51-60 was very “speedrun/experience only, no silvers just gogogo). The most popular floors were PotD Floor 51-60, because they gave the best return in terms of time spent and experience. HoH 21-30 is the equivalent of PotD 51-60. If the developers see data that insinuates players ignore 90 out of the 100 story floors of PotD, why should they implement another 100 story floors that will likely also be ignored in HoH? At most, they could have done a flat 50 story floors to maybe flesh out the story a bit more, but they probably would have still started the challenge floors at Floor 41, and 41-50 would have been the new “spam for experience” set; there isn’t a need for 100 more story floors.

    Re: Odin Magicite—it’s my belief that these exist for solo runs, and that they are for use on bosses only. Floor magicite are Garuda, Titan, and Ifrit, and really they should be planned around/used in an emergency (i.e., everyone but 1 player is killed by a series of unfortunate events on a higher floor, and the last person standing turns to a Magicite as one of their emergency pomanders if things like petrification are unavailable). Those pomanders aren’t intended to be used on story floors, but in later ones to either make quick use of a floor (like the big room ones) or to save from a stick situation. So of course they seem OP in floors where they are only challenging for solo runners with low, low aetherpool.

    Bosses are not hard, though, so for full light-parties, Odin doesn’t even need to be used for them (probably not even for duos either, though I haven’t done any of HoH as a two-man party, so I cannot say for certain). I have to disagree with your assessment that HoH Floors 71-80 aren’t challenging; perhaps you got lucky with your Floor spawns, but each time I’ve hit those floors, it has been full of combined floor debuffs (had 5 in a row that were auto-heal disable + another debuff), treasure rooms with 10+ mobs, and danger mobs like the Griffins or Mammoths crowding the floors, especially around the exit. They aren’t as hard as the floors above them, but I wouldn’t say they are a cake-walk either.

    The trimming down was also probably due to feedback about how irritating it was to do PotD Floor 51 to 100 for Floor 200 runs, and from how Floors 101 to 150 were also mostly fluff save for a few tricky mobs that could screw you over if you were unprepared for them. 100 fluff floors were not well received, from what I gather; hence why they trimmed it down.

    Quote Originally Posted by Reinha View Post
    The barriers to complete HoH are 1) needing to do it with the same people from start to finish and 2) the total time it takes. If you have a constantly changing work schedule (can't have a regular HoH day) and you can't play more than 2 hours in one sitting (can't complete it in one go with strangers), you are in the same situation as with PotD. The inability to just pick up random people and continue where you left off makes this very inaccessible to casuals, which cannot even be said about savage anymore.
    Even with those above-listed situations, is it really hard to find friends or FC mates to try and work something out with? I have a limited amount of in-game friends (and a very small number of them even like PotD and HoH), but I still managed to clear Floor 200 and Floor 100 with just friends. PotD 200 took longer because I was working full-time, as was another person in our group, so we would set aside time at night (around 10pm EST, when we knew we were off) to do a few floor sets, and then continue the next day; the run where I finally cleared was spread over 3 to 4 days back-to-back at a couple hours apiece. HoH Floor 100 only took 4-5 hours to clear, and that was with us breaking after every set to check our loot sacks (and complain about the crap prizes we got).

    You also only have to start at Floor 21; you don’t have to start at Floor 1 unless you are going for solo achievements.
    (2)
    Last edited by HyoMinPark; 07-06-2018 at 10:42 PM.

  5. #5
    Player
    Reinha's Avatar
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    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Even with those above-listed situations, is it really hard to find friends or FC mates to try and work something out with? I have a limited amount of in-game friends (and a very small number of them even like PotD and HoH), but I still managed to clear Floor 200 and Floor 100 with just friends. PotD 200 took longer because I was working full-time, as was another person in our group, so we would set aside time at night (around 10pm EST, when we knew we were off) to do a few floor sets, and then continue the next day; the run where I finally cleared was spread over 3 to 4 days back-to-back at a couple hours apiece. HoH Floor 100 only took 4-5 hours to clear, and that was with us breaking after every set to check our loot sacks (and complain about the crap prizes we got).
    To answer the question is it really hard, that depends on every player's circumstances. It is however harder to make time for than many other types of group content including savage, extremes, roulettes, maps, Eureka, hunts and normal raids. It's not uncommon to hear people say that the reason they haven't tried savage is because they can't commit to a static. Well, this is 4 man content which requires a static start to finish and the same reason applies.

    I managed to finish PotD at last in Stormblood, but I can't say it was fun to have as many cancellations as we had successful play sessions and not be able to replace the missing people the way you can when raiding savage. It is a shame because the content is so fun and unpredictable but isn't accessible enough for many casual players.
    (6)
    Last edited by Reinha; 07-07-2018 at 12:31 AM.
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