It does look so much better and I am still a bit shocked that nobody at SE questioned if it might look a bit off..but hey they seemingly knew about the tail issue because they only posted a behind look from races without a tail...we really need a preview function in the mog station otherwise people will just buy it and afterwards see that it might not look the way they like it.
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
Just a game... that is the thing, when you charge so much for just a game, expect people to complain when you do not deliver on the quality vs cost you are charging people.There are dress designs from way back where normally the waist line falls at or just above the natural waist which can lead to the puff/hooping to start farther up. the fairy tale dress tries to follow those lines, however each race has slightly different body shape. so it will look good on some not others.
And again its just a game. There's plenty of good and bad designs in this game. I've never understood the "omg you look pregnant in the dress". Clearly our in game characters are not and some dress/clothing designs are meant to start certain ways....just enjoy the floof if you enjoy the floof! It's my favorite dress by far on scale of floofiness and movement.
Oh what's the big deal, it doesn't hurt every now and then to shake things up, geez XD
As long as others (well some) like it, no need to fuss over it.
(With this is mind, if the dress 'supposedly' make the character look 8 months pregnant or make them look fat, wouldn't the front bulk part of the dress stick out more than the back??)
Again I expect more effort to be put into these things if it is going to be 18 dollars for 1 character. With all the money they are getting overall, no reason to take such a lazy route and have character hands clip into it. The fact your hands clip into it really shows the lack of effort put into this.
I AgreeIt does look so much better and I am still a bit shocked that nobody at SE questioned if it might look a bit off..but hey they seemingly knew about the tail issue because they only posted a behind look from races without a tail...we really need a preview function in the mog station otherwise people will just buy it and afterwards see that it might not look the way they like it.
Last edited by Hamada; 06-29-2018 at 01:05 AM.
I'd be ok with the waist line even a tad lower yet. I also wish the gloves were more form-fitting. They're a bit too loose and bulky IMO.
That's my problem with so many of the elbow/bicep-length gloves in this game - they're all so bulky that there's no way anybody wearing them could actually, you know, lower their arms.
Off topic: Great job with the photoshopping!The high placement of the waist is definitely a big part of why the dress looks 'off' to me. It's not how that style of dress is normally shaped (either historically or by "Disney princess" designs) - the bodice is supposed to be longer and the skirt sits at the waist. Here, it sits just under the bustline and it changes the look of it a lot.
I suspect (as someone suggested earlier) the dress was originally modelled for Lalafells, and to cut corners they reused that bodice shape and just resized the skirt rather than actually modifying the dress to fit the different character models.
I photoshopped it to compare how it looks with a lower skirt placement:
Can you share how you did it?
Oh topic, I agree with your assessment that the fairytale princess gown was made with lalafell in mind. The bodice should have been lengthened as you suggest so the skirt sits on the waist. I wonder if we can convince the art dept to take a second look at the fairytale dress? For a mog station item, it should be and can be better than it currently is.
Last edited by Kacho_Nacho; 06-29-2018 at 07:47 AM.
Thanks!
I took two screenshots: one wearing the complete outfit and one without the actual dress, so I could see the character's body shape, and also the gloves and grey background.
In Photoshop I had three main layers - top to bottom:
- a cutout of the upper skirt and ribbons
- screenshot with the dress
- screenshot without the dress
And to put them together:
1. Put the two screenshots into Photoshop and duplicated the dress screenshot. Turned 'dress' and 'body' layers to hidden.
2. Skirt layer: used the Polygon Lasso tool (in small segments) to cut out the skirt, or rather to cut out and delete chunks of the rest of the image around it. Was left with just the skirt and some grey background.
1. Turned on body layer and moved the skirt into position.
2. Turned on dress layer and erased the section of the original skirt that was still visible, revealing the gloves and empty background of the 'body' layer. (I had to be careful around the gloves because it turns out they didn't line up quite perfectly - either from basic character animation or I accidentally moved it a tiny bit between screenshots)
4. Skirt layer: erased some bits of grey background around the ribbons where it was now overlapping the skirt
5. Dress layer: cut out and copied the thin section of undecorated bodice, and duplicated it a few times to fill in the gap. Did left and right sides separately, and also had to rotate the pieces slightly to line them up.
Unfortunately I didn't save the actual Photoshop file, or I'd post screenshots of the layers.
welcome to Roe problems. I hope enough people complain u_u
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Cool! Your instructions are crystal clear. Thank you!Thanks!
I took two screenshots: one wearing the complete outfit and one without the actual dress, so I could see the character's body shape, and also the gloves and grey background.
In Photoshop I had three main layers - top to bottom:
- a cutout of the upper skirt and ribbons
- screenshot with the dress
- screenshot without the dress
And to put them together:
1. Put the two screenshots into Photoshop and duplicated the dress screenshot. Turned 'dress' and 'body' layers to hidden.
2. Skirt layer: used the Polygon Lasso tool (in small segments) to cut out the skirt, or rather to cut out and delete chunks of the rest of the image around it. Was left with just the skirt and some grey background.
1. Turned on body layer and moved the skirt into position.
2. Turned on dress layer and erased the section of the original skirt that was still visible, revealing the gloves and empty background of the 'body' layer. (I had to be careful around the gloves because it turns out they didn't line up quite perfectly - either from basic character animation or I accidentally moved it a tiny bit between screenshots)
4. Skirt layer: erased some bits of grey background around the ribbons where it was now overlapping the skirt
5. Dress layer: cut out and copied the thin section of undecorated bodice, and duplicated it a few times to fill in the gap. Did left and right sides separately, and also had to rotate the pieces slightly to line them up.
Unfortunately I didn't save the actual Photoshop file, or I'd post screenshots of the layers.
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