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  1. #151
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Pet-debuff class all the way!
    (1)

  2. #152
    Player
    Kugata's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    119
    Character
    Onion Star
    World
    Zodiark
    Main Class
    Archer Lv 70
    Pet class!
    (1)

  3. #153
    Player
    Kaliska's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    99
    Character
    Kaliska Rhele
    World
    Cerberus
    Main Class
    Scholar Lv 80
    Pet class please.....I miss my Carbuncle and Courier Carrie.
    (1)
    You can't find happiness until you know sadness and you can't have true laughter until you know the taste of your own tears.

  4. #154
    Player
    KayaeDrazin's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    23
    Character
    Kayae Drazin
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Pet Class!!!!
    (1)

  5. #155
    Player
    DSTakunn's Avatar
    Join Date
    Dec 2011
    Location
    Limsa Lominsa
    Posts
    17
    Character
    Takunn Yajyuu
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    We should all keep in mind that these are merely the classes but have a full effect on our outcome when it comes in terms of what jobs will be attached to them. And thus I will vote for Caster. (Here's hoping Red Mage makes an appearance.)
    (1)

  6. #156
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Arcell View Post
    If everyone has it to 50 how will it be hard to find? >.>

    Honestly though how many healers does the game need? They'll just end up feeling pretty much the same anyway. They should add more unique classes instead of clones of existing ones.
    lol I meant for exping.
    (0)

  7. #157
    Player
    Monsalvato's Avatar
    Join Date
    Nov 2011
    Location
    Limsa Lominsa
    Posts
    167
    Character
    Aarzak Rskalas
    World
    Durandal
    Main Class
    Thaumaturge Lv 27
    Quote Originally Posted by Arcell View Post
    Honestly though how many healers does the game need? They'll just end up feeling pretty much the same anyway. They should add more unique classes instead of clones of existing ones.
    That's a pretty common misconception.
    I guess that, like the majority of us, the only other MMORPG you've ever played is FFXI, right?
    Because your post describes exactely the situation in FFXI.

    Other games successfully managed (and we're not talking about just a couple) to create classes with the same role that play completely different from each other.
    For example the healer role, I could simplify talking about a standard healer that cures through normal spells (very simple and straightforward), one that heals through damage mitigation (doesn't have a lot of healing spells, but has a lot of different "shields" he can apply to several targets at the same time) and one that heals through time (having several different HoTs in his arsenal).
    There are many other versions as well, I could make you a more practical and real examples taken from released games if you want, but I'm sure you'll just trust my words.

    The point is that it's absolutely possible to create classes with the same role that play and feel completely different but have similar efficiency in their main purpose/role.
    It all comes down to the game designers being good enough with ideas and originality
    (1)

  8. #158
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    For Scouting Class, I would like to see Thief (Class) -> Ninja (Job)
    For Mage, I would like to see Arcanist -> Time Mage (somewhat of a stretch from the initial concept of Arcanist being a 'trap' based mage, but no more of a stretch than Arc -> Bard)
    For pet... not so sure, perhaps Beastmaster/Trainer -> Summoner?

    Personally, I would prefer to level Thief, but the class/job I believe the game needs is Time Mage. As long as arcanist gets basic damage/cure spells so it can solo Time Mage's Regenga, Slowga, Hastega would make them a great buffer/debuffer for party play.
    (2)

  9. #159
    Player
    Adlitim's Avatar
    Join Date
    Nov 2011
    Posts
    97
    Character
    Tachi Mikaros
    World
    Gilgamesh
    Main Class
    Arcanist Lv 68
    Pet class!
    (1)

  10. #160
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Since I hate magic and like to do things by my powers, I prefer a Scout class =)
    (0)

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