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  1. #171
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Kaoru! /ten<3
    (0)

  2. #172
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    Pet class (Pet user and Debuff)


    Love pet classes, and we certainly ned a debuffer back, one in which debuffs work would be nice though.
    (1)

  3. #173
    Player

    Join Date
    Aug 2011
    Posts
    179
    1. Pet class if it's a summoner (because that's like a mage type too almost so we get two birds with one stone! )

    2. If not summoner, then we really need that mage/debuff class.

    I say you do SMN AND THF though, why settle for just one new class??
    (0)

  4. #174
    Player
    Irana's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    628
    Character
    Index Labyrinthya
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    I want a Mimic or Blue Mage!!!!!!!!!!!!!!
    (0)

  5. #175
    Player
    normalforce's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Irana View Post
    I want a Mimic or Blue Mage!!!!!!!!!!!!!!
    Oh man, the list of classes that I'd want goes through the roof.


    (2)

  6. 12-07-2011 11:09 PM
    Reason
    Dup

  7. #176
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Its clear everyone wants a pet class moslty and a mage class second most.

    that means Summoner (with the REAL avatars) is the best fit. Its a mage with pets. SE should do it!!!. That takes care of everyones issues mostly in this thread. SMN has debuffs and buffs and Strong attacks so its a really great fit for a class/job right now.
    (4)
    Last edited by DNO; 12-07-2011 at 11:37 PM.

  8. #177
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Monsalvato View Post
    That's a pretty common misconception.
    I guess that, like the majority of us, the only other MMORPG you've ever played is FFXI, right?
    Because your post describes exactely the situation in FFXI.
    Nope, not at all actually. Played FFXI a little and quit because I didn't like it.

    A lot of games tend to have a singular healer class though, occasionally with an additional support class that has healing capability. Most traditional RPGs have a Cleric, Priest or something of that nature (White Mage for FF). Guild Wars had Monk, Aion had Cleric (Chanter had healing capability but their main intended role was not healing), Phantasy Star Online/Universe had Forces (though they were healing and DD rolled into one). Most games I've seen don't have three or four classes that heal as their role, it's generally one, maybe two in some situations.

    Quote Originally Posted by Monsalvato View Post
    Other games successfully managed (and we're not talking about just a couple) to create classes with the same role that play completely different from each other.
    For example the healer role, I could simplify talking about a standard healer that cures through normal spells (very simple and straightforward), one that heals through damage mitigation (doesn't have a lot of healing spells, but has a lot of different "shields" he can apply to several targets at the same time) and one that heals through time (having several different HoTs in his arsenal).
    There are many other versions as well, I could make you a more practical and real examples taken from released games if you want, but I'm sure you'll just trust my words.
    That sounds more like an additional support class with healing capability. The main role wouldn't be healing (defined as restoring health) but to support and back-up heal.

    Quote Originally Posted by Monsalvato View Post
    The point is that it's absolutely possible to create classes with the same role that play and feel completely different but have similar efficiency in their main purpose/role.
    It all comes down to the game designers being good enough with ideas and originality
    I guess we'll just have to wait and see then. Lack of uniqueness or definition has been one of the major complaints here since this forum was created and it's just hard for me to see how they could make multiple Main Healer classes/jobs without them feeling too similar.
    (0)

  9. #178
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    We absolutely do NOT need a second healer type with the limited amount of classes we have now. We need a Pet class, debuffer, and a duel wielder in that order (unless the pet class is good at debuffing)
    (1)

  10. #179
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Totally. The pets could have debilitating attacks on top of "power" attacks. Almost kinda like smn use to be in 11.

    Activate guano attack!... an evasion down effect.
    (1)

  11. #180
    Player
    wish12oz's Avatar
    Join Date
    Sep 2011
    Posts
    43
    Character
    Kae Ko
    World
    Mateus
    Main Class
    Marauder Lv 70
    NINJA!

    0123456789
    (1)

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