Quote Originally Posted by Miles_Maelstrom View Post
snnip.
So...
- Emergency Tactic (Deployement Tactic?)
- Not being able to buff Eos (altough she's been buffed to compensate)
- Dissipation


3 weird "broken" things and the job needs a "Major" rework?

Also when you talk about "Emergency Tactic" I assume you actually meant "Deployment Tactic". Emergency Tactic is the skill that turns your shield into a heal.

Imo only Deployment Tactic needs a proper rework since, as you mentionned you can only spread your shield now.
Also, I consider the combo Shieldcrit+Emergency Tactic to be too strong but that's a different topic. And why do we even care about E4E spread?

Regarding the Fairy, I really don't see the problem, you can't do the brain dead "rouse + Whispering Dawn" but to compensate they buffed Whispering Dawn potency.
Overall it's still a slight nerf to that specific skill but now you can actually use Rouse whenever you actually want more heal.
And I mean, the #1 issue about Whispering Dawn was adressed!

Regarding Dissipation I agree about the apparent contradiction between the buff and the stack.
But this is not a SCH problem, it's an overall game design issue. Every single ability in the game doesn't scale from buff/debuff.
Every single job are affected by that, Tetragram, EartlyStar, Essential Dignity etc etc.
Dissipation received a good fix in... 4.2? (or was it 4.1?), the cast and cost reduction on fairies made the skill much better overall and it's actually something you can play around.

I actually use it quite often now when I know I won't need my fairy for the next 30sec and I could use 3 more stacks to speed up my Aetherflux cd and pile up more.
The only big problem left is that you get no Fairy Gauge while the fairy's gone (so that's potentially 60 points you miss before you call her back)


So, I don't say everything is perfect, but "a major rework" is a bit of a stretch