Maybe the solution is to have more mid-high level content that keeps people engaged.In this light it really seems that the new top content is "too rough". People are actually paying a lot of money not to play it. How many of the clears are actually bought runs i wonder.
Square's problem here is that they have a TOS they can't enforce. Only thing they could do was to cut the demand by either making the content easier or selling it themselves through mogstation it seems.
I can't do some of the ultimate hard core stuff, work/family are first. So it's a case of a step below content that will keep me interested.
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