
Originally Posted by
Skivvy
XI had a ton of varied end-game content to spread things around. In the days of level 75 cap, you had your assaults, Limbus, Einherjar, Abyssea items, Sky, Sea, Dynamis, ENMs, WotG events (I didn't do this much, so can't recall what they were called), Salvage, Nyzul, etc for your gearing needs. All of that was available within 5 years, which is now how old XIV ARR will be in August.
In XIV, you have Tomes, 1 set of dungeon gear, crafting (which was also an option in XI), and the latest 8/24 raid. That is it.
XIV is more about your instant gratification, which is fine if that's your thing. But it doesn't suddenly change the fact that the game is shallow due to its lack of substance and variety.