Quote Originally Posted by Penthea View Post
Then this is new. This was not my experience of Blizzard in my ten years of WoW before I quit.

My point still stands though. SE aren't the only ones to experience limitations due to servers and game engines. Literally any dev team making an online game do. But somehow knowing this means I'm white knighting, okay.
What made it white knighting was you irrationally justifying that somehow SE is really good at communicating and everyone else wasn't, without actually putting an iota of effort into verifying whether your statement was true or not. That's something a zealot does, not a rational individual would do. If Yoshi P popped in every single day and answered feedback with please look forward to it, or limitations, etc. half the community would praise him as a god because he talked to them instead of judging him on what is said. Granted the language barrier is a pretty huge issue and very likely contributes to the lack of quality responses.

Your point does not stand though. You said: "The majority of mmo dev teams are pretty damn silent compared to SE. SE actually directly address things players say and ask for several times a year, with most mmo dev teams you're lucky if it's even once. I think it's very naive to think that it's only SE who experience frequent limitations due to an older engine or server capability."

1) Your first sentence is factually inaccurate as I demonstrated.

2) Your second sentence is a little more nuanced in that you said SE actually addresses things. While it's true they do respond, I don't consider "please look forward to it" or "limitations" as addressing anything.

3) Your last sentence is flawed. It's not that other game companies don't experience these things. It's that they don't use it overwhelmingly like SE does.