In order to fix the Lily system without encouraging improper play I think adding RNG to the Cure spells again is necessary. Making Cure 1 proc a Lily 90% of the time, Cure 2 proc 70%, and add Cure 3 at 50% for Secret of the Lillies without any changes to the ability recast reduction. This way a struggling White Mage will still see a lot of them but it isn't guaranteed. Secret of the Lily 2 would add the ability to attain a Lily from 10 Seconds of cumulative cast time. Stand still casting for 10 Secs and you get a Lily with no RNG to fuss over. Instant Cast spells wouldn't apply to this though. It encourages you to cast anything and Cure Spells would give you an extra chance for a Lily. At 68 I would have an Ability called "Full Bloom" (duration 10 secs and recast 20 secs) that sacrifices all held Lilies to reduce the Cast Time and Recast Time of your next spell by 15% per Lily consumed. At 3 Lilies you get a 45% reduction and this would be more beneficial the longer the cast time of the spell so Raise is an obvious choice. It could be weaved to increase the speed of anything and it would make Lilies apply to the entire toolkit for the WHM which is great since these 2 new Traits would spawn a lot more Lilies and subtly allow for an increase to the pDPS of WHM. Presence of Mind combined with Full Bloom would be amazing. It would still call for clipping occasionally unlike AST but the increased spell speed is a win overall. It would help separate WHM and AST into more distinct healers.


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