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  1. #1
    Player
    NobleWinter's Avatar
    登録日
    2017/07/29
    Location
    Gridania
    投稿
    814
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    学者 Lv 100
    In order to fix the Lily system without encouraging improper play I think adding RNG to the Cure spells again is necessary. Making Cure 1 proc a Lily 90% of the time, Cure 2 proc 70%, and add Cure 3 at 50% for Secret of the Lillies without any changes to the ability recast reduction. This way a struggling White Mage will still see a lot of them but it isn't guaranteed. Secret of the Lily 2 would add the ability to attain a Lily from 10 Seconds of cumulative cast time. Stand still casting for 10 Secs and you get a Lily with no RNG to fuss over. Instant Cast spells wouldn't apply to this though. It encourages you to cast anything and Cure Spells would give you an extra chance for a Lily. At 68 I would have an Ability called "Full Bloom" (duration 10 secs and recast 20 secs) that sacrifices all held Lilies to reduce the Cast Time and Recast Time of your next spell by 15% per Lily consumed. At 3 Lilies you get a 45% reduction and this would be more beneficial the longer the cast time of the spell so Raise is an obvious choice. It could be weaved to increase the speed of anything and it would make Lilies apply to the entire toolkit for the WHM which is great since these 2 new Traits would spawn a lot more Lilies and subtly allow for an increase to the pDPS of WHM. Presence of Mind combined with Full Bloom would be amazing. It would still call for clipping occasionally unlike AST but the increased spell speed is a win overall. It would help separate WHM and AST into more distinct healers.
    (0)
    2018/06/14 02:03; NobleWinter が最後に編集

  2. #2
    Player MoroMurasaki's Avatar
    登録日
    2017/05/26
    投稿
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    赤魔道士 Lv 80
    Quote 引用元:NobleWinter 投稿を閲覧
    In order to fix the Lily system without encouraging improper play I think adding RNG to the Cure spells again is necessary. Making Cure 1 proc a Lily 90% of the time, Cure 2 proc 70%, and add Cure 3 at 50% for Secret of the Lillies without any changes to the ability recast reduction. This way a struggling White Mage will still see a lot of them but it isn't guaranteed. Secret of the Lily 2 would add the ability to attain a Lily from 10 Seconds of cumulative cast time. Stand still casting for 10 Secs and you get a Lily with no RNG to fuss over. Instant Cast spells wouldn't apply to this though. It encourages you to cast anything and Cure Spells would give you an extra chance for a Lily. At 68 I would have an Ability called "Full Bloom" (duration 10 secs and recast 20 secs) that sacrifices all held Lilies to reduce the Cast Time and Recast Time of your next spell by 15% per Lily consumed. At 3 Lilies you could reduce a single spell's cast time by 45% and this would be more beneficial the longer the cast time of the spell so Raise is an obvious choice. It could be weaved to increase the speed of anything and it would make Lilies apply to the entire toolkit for the WHM which is great since these 2 new Traits would spawn a lot more Lilies and subtly allow for an increase to the pDPS of WHM. Presence of Mind combined with Full Bloom would be amazing. It would still call for clipping occasionally unlike AST but the increased spell speed is a win overall. It would help separate WHM and AST into more distinct healers.
    The generation of your lillies here is still reliant on casting two spells no one wants to cast and one spell that's very situational. The WHM kit revolving around Cure and Cure II is like an AST needing to cast Benefic/Benefic II in order to access card actions - silly gating for no good reason.

    Plus we've been down the RNG road before - RNG CD reduction is useless, just like the old Spear card.

    I appreciate the ides of the 62 trait but I don't know that it could work in practice. With the way these servers perform I would worry that continuous casting would often be missed due to latency or gaps would be created by latency.

    Full Bloom would kind of help clipping but would just create it's own clipping - you would likely clip to use it then not clip your second GCD if you had an oGCD to use in that window. If this reduced cast and recast (like PoM) it could have an appreciable pDPS increase (though I don't think it does based on your points about it helping clipping) but without that I don't think WHM clips enough now (or would see enough reduction in clipping with this ability) for it to be a meaningful change.

    Overall, in my opinion, a step in the wrong direction though another interesting idea.
    (1)