





As a casual healer I can't find more than extremely situational use for Fluid Aura and Repose outside of sometimes when I'm soloing in Eureka and get too close to an extra mob. They need to be changed up or shuffled around.
Fluid Aura: Would it be too OP if Fluid Aura was replaced by Divine Benison's effect? Would it break the game if Fluid Aura put a 15% HP shield on our selves/target every 30s? It could upgrade and be replaced by Divine Benison which could have either an extended duration or maybe absorb a higher percentage of HP.
Or, if that would be too powerful, what about turning it into a small splash cure? Just a 100 potency instant heal that would hit the primary and maybe targets in close proximity to it? It could even tie into the Lily system later on like Asylum, Assize, Tetra, and the other OGCD heals.
Repose: Instead of being a sleep spell could it possibly become an aggro dump? We could really use another one of those that's not tied to our mana.
Just spitballing here I'm not sure how these might impact endgame.
In my opinion WHM doesn't need any more potential healing, if anything our already amazing effective HPS could be why we see such a lack of literally anything else on the dps/utility side. Making Fluid Aura a heal is redundant but making it an early game DB could be interesting to start teaching new healers to weave an oGCD.Or, if that would be too powerful, what about turning it into a small splash cure? Just a 100 potency instant heal that would hit the primary and maybe targets in close proximity to it? It could even tie into the Lily system later on like Asylum, Assize, Tetra, and the other OGCD heals.
Repose: Instead of being a sleep spell could it possibly become an aggro dump? We could really use another one of those that's not tied to our mana.
Just spitballing here I'm not sure how these might impact endgame.
As for Repose - yes please! Or a threat queller like Diversion. Either would be really handy. We are the only healer without some sort of innate enmity management. I would prefer it at least go oGCD though then, seeing as AST and SCH don't need to do anything for their threat reductions.
Edit: I realize now this doesn't really tie in much to the OP but I still thought they were cool rehashes of otherwise unappreciated skills.


I figured as much for Benison, I never realized that for Thin Air until I examined it closer when prompted by this post. I guess with the name Thin "Air" I had assumed it to be of wind element. How wrong I was, heh.
@Fluid Aura - Just expanding on this, it would be neat if Fluid Aura was a 10% shield and Divine Benison was a trait for Fluid Aura, giving it the current 15% and the ability to be augmented by Lilies. If we can change the effect of the Lilies around it would be a neat and thematic upgrade at that point.As a casual healer I can't find more than extremely situational use for Fluid Aura and Repose outside of sometimes when I'm soloing in Eureka and get too close to an extra mob. They need to be changed up or shuffled around.
Fluid Aura: Would it be too OP if Fluid Aura was replaced by Divine Benison's effect? Would it break the game if Fluid Aura put a 15% HP shield on our selves/target every 30s? It could upgrade and be replaced by Divine Benison which could have either an extended duration or maybe absorb a higher percentage of HP.
Or, if that would be too powerful, what about turning it into a small splash cure? Just a 100 potency instant heal that would hit the primary and maybe targets in close proximity to it? It could even tie into the Lily system later on like Asylum, Assize, Tetra, and the other OGCD heals.
Repose: Instead of being a sleep spell could it possibly become an aggro dump? We could really use another one of those that's not tied to our mana.
Just spitballing here I'm not sure how these might impact endgame.
Though I will admit I would miss the Knock Back as I've found some remote use for it on occasion, heh.
@Repose - A threat modifier would be nice, but I sorta enjoy the challenge of attempting to balance enmity on WHM so I might be biased against this, lol. Still, I'm in agreement with Moro about it being more of a enmity suppressant than an enmity dump if there were to be a change in that capacity.
Do Fluid Aura and Repose see a lot of action in upper floors of PotD? If so, I may be a bit less inclined to make changes as it would shift some of WHMs utility in that type of content.
I don't mind at all. Heck for all we know some comment like this might inspire S-E to have Repose and Fluid Aura changed and get some additional bonuses from Lilies as well.
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