Quote Originally Posted by Mahrze View Post
Chemist would be a good way to approach healing without MP, but likely would be too tied to ALC for resources.
Even if they would make a chemist, it would not be tied to items. That would be stupid.

"Hey, sorry but X died too much so I'm all outta juice for heals. We gotta abandon before the last boss."
"Hey, I forgot to resupply and I can't heal anymore. Can you kick me so that I don't have to eat the penalty?"

These and the like would make players cringe at the mere sight of a Chemist in roulette. Not to mention...what would it offer for the money spent on healing? Why have that one class cost a fortune just to do its job?

A chemist would be nothing but a flavor. Sure, there are mechanic ideas of "mixing" stuff that are good, but it still would take items out of thin air just for the sake of not being...useless. And use MP or TP as resources for balance purposes.