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  1. #1
    Player
    Mahrze's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    796
    Character
    Mahrze Crossner
    World
    Jenova
    Main Class
    Monk Lv 80
    Chemist would be a good way to approach healing without MP, but likely would be too tied to ALC for resources.
    (0)
    If you say so.

  2. #2
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Mahrze View Post
    Chemist would be a good way to approach healing without MP, but likely would be too tied to ALC for resources.
    Even if they would make a chemist, it would not be tied to items. That would be stupid.

    "Hey, sorry but X died too much so I'm all outta juice for heals. We gotta abandon before the last boss."
    "Hey, I forgot to resupply and I can't heal anymore. Can you kick me so that I don't have to eat the penalty?"

    These and the like would make players cringe at the mere sight of a Chemist in roulette. Not to mention...what would it offer for the money spent on healing? Why have that one class cost a fortune just to do its job?

    A chemist would be nothing but a flavor. Sure, there are mechanic ideas of "mixing" stuff that are good, but it still would take items out of thin air just for the sake of not being...useless. And use MP or TP as resources for balance purposes.
    (2)

  3. #3
    Player
    Jadub2k's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    349
    Character
    Jade Orchid
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    Quote Originally Posted by kikix12 View Post
    A chemist would be nothing but a flavor. Sure, there are mechanic ideas of "mixing" stuff that are good, but it still would take items out of thin air just for the sake of not being...useless. And use MP or TP as resources for balance purposes.
    Pretty much this.. Even DNC would require a mix of both for balance, although both jobs use only TP
    (1)

  4. #4
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,621
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Mahrze View Post
    Chemist would be a good way to approach healing without MP, but likely would be too tied to ALC for resources.
    Not at all. Call it Chemist, but keep it as an MP based healer. The idea could be that Chemist are trained in the art of aether manipulation, able to construct concoctions based on how they manipulate their aether.

    The concoctions would be their main gimmick and the general concept would be foresight and understanding the content with the handicap that with each concoction (up to 3) your Max MP is reduced meaning you have less magic power to work with. Another concept they could add so that refresh isn't a must have is reducing the potency of refresh based on the amount of conctions active, 75% 50% 0%.
    (1)

  5. #5
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    635
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Mahrze View Post
    Chemist would be a good way to approach healing without MP, but likely would be too tied to ALC for resources.
    If they added Chemist, their skills would obviously be spells/abilities as opposed to actual potions you use from your inventory, if they tied it to inventory it would a catastrophically boneheaded move. Nor would it need anything like ALC to function properly.

    Thematically I would love to see Chemist be added as a potential healer, I feel that Blue Mage for tank would be an interesting choice as well. I did think of Time Mage as a potential job but I feel that Astrologian functions very similarly to Time Mage and is one in all but name.
    (1)