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  1. #701
    Player
    Chasely's Avatar
    Join Date
    Feb 2014
    Posts
    401
    Character
    Yawn Alexander
    World
    Behemoth
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Penthea View Post
    I can't think of a single scenario where greed only is fine. Never mind better than having need. No one asked for this change. SE wasted resources fixing a fictional problem and created real ones in the process.

    There is a reason why mmorpgs have had need/greed/pass on loot for well over a decade - because it's easy to understand, it makes sense and it works.
    Perhaps it's because I'm not all caught up yet. I don't think greed only would cause too much trouble in older raids. Better gear is easily obtainable, so making the older gear easily obtainable by everyone isn't an issue as long as the gear can't be traded for currency or desynthed. People would still run the roulette for minions and tomes.
    (0)

  2. #702
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Chasely View Post
    as long as the gear can't be traded for currency or desynthed.
    ; ; ok I know y'all aren't crafters but please stop suggesting this.
    (4)

  3. #703
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Chasely View Post
    Perhaps it's because I'm not all caught up yet. I don't think greed only would cause too much trouble in older raids. Better gear is easily obtainable, so making the older gear easily obtainable by everyone isn't an issue as long as the gear can't be traded for currency or desynthed. People would still run the roulette for minions and tomes.
    People specifically run for glamour and with the old belts that still drop, no token system, it's incredibly hard to get a piece that you want even with Need in place. Now that there is no advantage and you're rolling against 7 other people its just straight impossible.
    (11)

  4. #704
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Sukocat View Post
    I kinda liked the idea that WoW adopted where you were rolling for a chance to get loot instead of rolling on loot that dropped. It was something that was implemented in MoP, iirc, where if you won, you got a piece of gear in accordance with the class you played.

    Edit: In other words, there was no more loot dropping for classes no one wanted.
    Surprised they chose Greed only over something similar to this system. With WoW's Personal loot, you can set a loot spec of your choice and when you kill a boss it has a fair chance at dropping a piece of gear. Each member has this individual personal chance at gear. On top of that you have 3 bonus loot rolls a week to try for loot you really want from specific bosses. You can even trade personal loot you don't want to a party member who can use it.

    Is "greed only" really the best they could do?
    (2)

  5. #705
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Penthea View Post

    You bring up a good point. If it was supposed to be only for glam...then why does it have combat stats? Why waste resources balancing gear if you don't want players to use the stats?
    Didnt they say that they changed it because japanese players used it to gear up their other jobs? Because if that is not the reason and just is there for glamour (why create it then?) why change it? I mean even for glamour this is worse since you cant get it now even with the job so you will have to roll even more often to get it..especially if there is no weekly lockout.
    (1)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  6. #706
    Player
    Moomba33's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    987
    Character
    Eva Gamirdren
    World
    Ultros
    Main Class
    Archer Lv 100
    Quote Originally Posted by Noshpan View Post
    Except that they've said that Alliance raids are NOT a catch-up mechanic. And that's the reason why they changed looting rules. Gear from Alliance raids are intended for glamours. To which I must ask "Why bother putting stats on them if they're sole intent is for glamour?"
    Also begs the question as to why the sets include belts.
    (4)

  7. #707
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Penthea View Post
    SE really need to figure out the difference between intended use and applied use. They may not have intended alliance gear to be catch up gear but that is how it's used.
    This summarize the hunt issues and how they continuously refuse to buff ARR and HW hunts because they equally refuse to accept people have turned them into open world activities.

    Quote Originally Posted by Chasely View Post
    Perhaps it's because I'm not all caught up yet. I don't think greed only would cause too much trouble in older raids. Better gear is easily obtainable, so making the older gear easily obtainable by everyone isn't an issue as long as the gear can't be traded for currency or desynthed. People would still run the roulette for minions and tomes.
    If you want something for glamour from an old 24 man, now you have to deal with people rolling on everything for Company Seals. Admittedly, I'm guilty of that, but will pass if someone asks. Will everyone do that? Not in my experience. So no, the glamour farm just became far more difficult because of this pointless change.
    (4)
    Last edited by Bourne_Endeavor; 06-04-2018 at 01:13 AM.

  8. #708
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rockette View Post
    People specifically run for glamour and with the old belts that still drop, no token system, it's incredibly hard to get a piece that you want even with Need in place. Now that there is no advantage and you're rolling against 7 other people its just straight impossible.
    Yea and I don't think needing company seals should be equal to or outweigh wanting a glam. Nor should desynthing.

    If you want a piece for glam usually there's only one way to get it. There is a very long list of ways to get company seals, and there are several sources for getting gear to desynth.

    Quote Originally Posted by Liam_Harper View Post
    Surprised they chose Greed only over something similar to this system. With WoW's Personal loot, you can set a loot spec of your choice and when you kill a boss it has a fair chance at dropping a piece of gear. Each member has this individual personal chance at gear. On top of that you have 3 bonus loot rolls a week to try for loot you really want from specific bosses. You can even trade personal loot you don't want to a party member who can use it.

    Is "greed only" really the best they could do?
    I think it's more that greed only was the quickest and easiest way to make the change. All they had to do was disable the need command and take away the button. Adding a system like WoW's personal loot would mean actually developing something new and potentially complex.

    If SE want alliance loot to have equal priority for all, then a system like WoW's personal loot is the way to go. Greed only is too easy to abuse.
    (5)

  9. #709
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Alleo View Post
    Didnt they say that they changed it because japanese players used it to gear up their other jobs? Because if that is not the reason and just is there for glamour (why create it then?) why change it? I mean even for glamour this is worse since you cant get it now even with the job so you will have to roll even more often to get it..especially if there is no weekly lockout.
    Over on Reddit, everytime someone says the Japanese players are behind this, Japanese players show up on the thread to hotly dispute it. Apparently they are as baffled and as against the change as we are.
    (14)

  10. #710
    Player
    Rockette's Avatar
    Join Date
    Dec 2017
    Posts
    483
    Character
    Rocket Teira
    World
    Behemoth
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Penthea View Post
    I think it's more that greed only was the quickest and easiest way to make the change. All they had to do was disable the need command and take away the button. Adding a system like WoW's personal loot would mean actually developing something new and potentially complex.
    .
    Well, we saw how well developing a new system turned out with the glamour toilet. Is this another case of be careful what you wish for because you might get a half-hearted response?

    Yeah I'm still mad about the complete mess that turned out to be. There was so much potential
    (7)
    Last edited by Rockette; 06-04-2018 at 02:40 AM.

  11. 06-04-2018 02:43 AM
    Reason
    nvm

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