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  1. #651
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Chasely View Post
    Greed only would be fine if
    I can't think of a single scenario where greed only is fine. Never mind better than having need. No one asked for this change. SE wasted resources fixing a fictional problem and created real ones in the process.

    There is a reason why mmorpgs have had need/greed/pass on loot for well over a decade - because it's easy to understand, it makes sense and it works.
    (14)

  2. #652
    Player
    CoolCat's Avatar
    Join Date
    Aug 2013
    Posts
    126
    Character
    Cocoon Ravi
    World
    Behemoth
    Main Class
    Armorer Lv 90
    Here hoping the emergency maintenance make it go away.
    (3)

  3. #653
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Penthea View Post
    I can't think of a single scenario where greed only is fine. Never mind better than having need. No one asked for this change. SE wasted resources fixing a fictional problem and created real ones in the process.

    There is a reason why mmorpgs have had need/greed/pass on loot for well over a decade - because it's easy to understand, it makes sense and it works.
    There are reasons why greed-only would work, but they apply to exactly the same reason why the lockout timer applies. If you are only going to desynth it, or turn it in for seals, then you shouldn't be able to "need it" at all.

    Rather, either the ability to turn the items in for seals/desynth needs to be removed so players won't need on things they won't have any use for, or the developers need to roll out a smarter version of "need" that takes place at the end of the run.

    Here's what I mean (and yes tokens would still be better, but I want less token junk inventory bloat overall)

    Instead of rolling at every stage of the Alliance raid, hold off until after the final boss is defeated. This has the added bonus of players not getting distracted by the loot roll, and less likely chance of abandoning early.

    Instead of individually rolling on each item, have the player rank the items they want with a 1,2,3,4,5,6,7,8,9,10,11,12, or "not important" or "pass". When every player has decided, or the timeout expires, the game rolls each item based on which items players actually want. So the items with highest ranking (Eg main body gear usually) are rolled for first, and whoever wins, is excluded from all other want rolls, or if their inventory is full, they're excluded. For items that players indicate not-important, the game will offer a second chance roll of simple greed-only to players with inventory space for it. For "don't want" or the game knows they have (Eg minions, gear already in inventory or glamored) then they will auto-pass.

    The benefit here is that while this is more complicated it ensures that only players who actually want the item roll on it, and aren't just "greed"'ing everything, since if they roll on something they don't get to roll on anything else that players want. So it's in their best interests of selecting "not important" on items they are only going to desynth or risk only getting one item at all.
    (0)

  4. #654
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by CoolCat View Post
    Here hoping the emergency maintenance make it go away.
    It likely won't. It takes ages for SE to recognize player feedback on these matters.
    (4)

  5. #655
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Ilan View Post
    As if SE would care what the players outside japan think.
    But the players on the JP forums also dislike the change mostly.

    (And wow nearly 300 votes, I think this is truly the highest liked topic that I ever saw on this forum. If they dont do anything even with that I will lose all hope in them listening to us..)
    (3)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  6. #656
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Post emergency maint, All Greed seems to persist
    (1)

  7. #657
    Player
    Celef's Avatar
    Join Date
    Dec 2013
    Posts
    2,581
    Character
    Aranie Crowley
    World
    Moogle
    Main Class
    Conjurer Lv 81
    So I guess this is the only solution they fid to keep their game interesting ? Cause with only greed, you have less chance to get that item you need so you'll keep doing the raid again, and again, and again....and keep paying your sub again, and again, and again....
    (4)
    Quote Originally Posted by Watachy View Post
    C'était en fait SE qui survolait Ishgard sur une liasse de billets

    Quote Originally Posted by KaivaC View Post
    People don't know how to take criticism anymore, and bad play is rewarded with with a coddling mentality. Yes, this is a casual game for the most part - that doesn't mean people need to walk on eggshells in fear of getting reported for pointing out things. This whole 'please don't say anything even slightly negative' mentality that we seem to be going towards and the devs seemingly pushing towards it is creating a disturbing trend.

  8. #658
    Player
    SirSaber's Avatar
    Join Date
    Jul 2012
    Posts
    417
    Character
    Adelfia Balfegar
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    Since this new loot rule I didn't get any loot at all !

    Did some Rabanastre to try get some Gear for glamour purposes... nothing ! On many occasions I saw the same person receive nearly every loot on the Raid !

    This is much worse than I anticipated, on Ridorana it's not as bad since people have a weekly lock on the Raid but boy... the other Raids. People complaining in chat because of this loot rule is fairly common ( specially at the start of last week ).

    Let's be honest, did it really hurt anyone if a person wanted a specific loot to play the Job who can "Need" on it ? If you don't play the Job why would you need the gear in the 1st place ?

    I hope they change this rule or I'm doomed to never loot anything with my crappy dice rolls .... ;__;
    (9)

  9. #659
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Alleo View Post
    But the players on the JP forums also dislike the change mostly.

    (And wow nearly 300 votes, I think this is truly the highest liked topic that I ever saw on this forum. If they dont do anything even with that I will lose all hope in them listening to us..)
    I know that some or most japanese players don't like it and thats good because only their oppinion counts.
    (6)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  10. #660
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Celef View Post
    So I guess this is the only solution they fid to keep their game interesting ? Cause with only greed, you have less chance to get that item you need so you'll keep doing the raid again, and again, and again....and keep paying your sub again, and again, and again....
    Yet it seems to have the opposite reaction since people are already posting that they wont farm for glamour or gear that way and will just go into it once per week for the coin. So yeah...great job SE?

    Quote Originally Posted by Ilan View Post
    I know that some or most japanese players don't like it and thats good because only their oppinion counts.
    Sorry then I misunderstood it. Well lets all just hope that all of our voices or at least the japanese ones are enough.
    (7)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

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