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  1. #1
    Player
    Teuciont's Avatar
    Join Date
    Oct 2011
    Posts
    369
    Character
    Teuciont Arbedechi
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    The feeling of the world of XI was ruined long before Abyssea. Abyssea only delivered the finishing blow. Regardless of whether or not you believe level sync ruined the game is your opinion, as it is mine. It ruined XI for me, it obviously didn't for you. You thought it made the game "easier" and more "accessible," I feel it ripped the soul and gruff, rough around the edges experience and level of accomplishment you earned with each level, equipping new gear that would stay relevant for a while longer, going to new places. You can't tell me that players since level sync before abyssea went to the jungles or the desert. Or the mire or the volcano or Aydeewa. Or Crawler's Nest. Part of leveling for the first time in XI was the excitement I got from going to new places to level. "Crawler's Nest? What's that? I get to go there to grind and explore at the same time? Well that sounds awesome."

    It boils down to you finding the game to be nothing more than a grind to 75/50 and me appreciating the game world, not caring when I got to 50 and not who it was with. Our opinions aren't going to change, so there's no real point in continuing to argue about it.
    (0)

  2. #2
    Player
    Croy's Avatar
    Join Date
    Mar 2011
    Posts
    65
    Character
    Allard Barrows
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Teuciont View Post
    The feeling of the world of XI was ruined long before Abyssea. Abyssea only delivered the finishing blow. Regardless of whether or not you believe level sync ruined the game is your opinion, as it is mine. It ruined XI for me, it obviously didn't for you. You thought it made the game "easier" and more "accessible," I feel it ripped the soul and gruff, rough around the edges experience and level of accomplishment you earned with each level, equipping new gear that would stay relevant for a while longer, going to new places. You can't tell me that players since level sync before abyssea went to the jungles or the desert. Or the mire or the volcano or Aydeewa. Or Crawler's Nest. Part of leveling for the first time in XI was the excitement I got from going to new places to level. "Crawler's Nest? What's that? I get to go there to grind and explore at the same time? Well that sounds awesome."

    It boils down to you finding the game to be nothing more than a grind to 75/50 and me appreciating the game world, not caring when I got to 50 and not who it was with. Our opinions aren't going to change, so there's no real point in continuing to argue about it.
    Uh, I did. I went to the jungle, I went to the caverns, I even went to crawlers nest and the volcano. The mire? That was the PRIME level sync spot. Also the reason some other people stopped leveling those other places has absolutely nothing to do with level sync, they sucked. The dungeon areas sucked because of respawn timers, people avoided crawlers nest for the same reason. Until Abyssea and the changes to FoV I saw at least 3-4 parties at any one time in the two jungles, some at the mandy area, others near sahagin, hell I had like 5-6 parties in a weeks time playing at the volcane camp in Yhoator against gobs. If there is more then 2 groups, the EXP sucks regardless of level sync, spawn times just don't let you have more players, so people moved to other areas when it was too full. Now if mobs were more uniform with strength and respawn times, I bet you anything people would be more spread out so they don't need to compete with other players. But no lets live in the heyday of killing crawlers... crabs... crabs... crabs. 'occasional flies' and imps, oh and more crabs endlessly as we level, and don't get me started on the weak ass colibri's who popped up in ToAU and completely eviscerated EXP potential across the whole table, level sync didn't do this, the mobs strength and EXP potential did.
    (2)

  3. #3
    Player
    Teuciont's Avatar
    Join Date
    Oct 2011
    Posts
    369
    Character
    Teuciont Arbedechi
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    I guess I'm finally starting to see your point. The problem was there all along, level sync just brought it out center stage. Well, if they feel they can balance camps and provide viable options, then I'm willing to see what they can do with level sync.
    (1)