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  1. #1
    Player
    DoctorMog's Avatar
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    Mar 2011
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    Limsa
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    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    The real issue is the amount of SP people are getting by being powerleveled vs grinding.

    If PLing resulted in say; up to double the amount grinding gave, I doubt any of us would have an issue with it.

    The fact that you can get 500k-1mil XP an HOUR is the issue. No way its possible to get even 20% of that in a legit group.

    This is what I personally refer to as the "broken" part.

    If a grind party can get 30k an hour, a PL should give 20-50k an hour. NOT 800k AN HOUR.
    (11)
    Last edited by DoctorMog; 12-06-2011 at 09:31 AM.

  2. #2
    Player
    tymora's Avatar
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    Mar 2011
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    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by DoctorMog View Post
    The real issue is the amount of SP people are getting by being powerleveled vs grinding.

    If PLing resulted in say; up to double the amount grinding gave, I doubt any of us would have an issue with it.

    The fact that you can get 500k-1mil XP an HOUR is the issue. No way its possible to get even 20% of that in a legit group.

    This is what I personally refer to as the "broken" part.

    If a grind party can get 30k an hour, a PL should give 20-50k an hour. NOT 800k AN HOUR.
    Not sure where you pulled the 800k from.
    Camp repop rate is once every min. For a single puller in a camp with 8 mobs, the max you can get is only around 240-300k. (4-5k per pull x 60 = 240-300) And this will decrease as you level up.
    It is more likely to do a full clear of the mobs once every 2 min, so rates are about 120-150k/hour.

    -> Still a lot but nowhere near 800k/hour.
    (1)
    Last edited by tymora; 12-12-2011 at 05:56 AM.

  3. #3
    Player
    Sephrick's Avatar
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    Mar 2011
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    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by tymora View Post
    Not sure where you pulled the 800k from.
    Camp repop rate is once every min. For a single puller in a camp with 8 mobs, the max you can get is only around 240-300k. (4-5k per pull x 60 = 240-300) And this will decrease as you level up.
    It is more likely to do a full clear of the mobs once every 2 min, so rates are about 120-150k/hour.

    -> Still a lot but nowhere near 800k/hour.
    Welcome to the XIV forums, where hyperbole is stated as fact.
    (1)

  4. #4
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
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    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by tymora View Post
    Not sure where you pulled the 800k from.
    Camp repop rate is once every min. For a single puller in a camp with 8 mobs, the max you can get is only around 240-300k. (4-5k per pull x 60 = 240-300) And this will decrease as you level up.
    It is more likely to do a full clear of the mobs once every 2 min, so rates are about 120-150k/hour.

    -> Still a lot but nowhere near 800k/hour.
    and there's also camps that have 20 mobs that spawn every 1-2 minute and you can clear them and rebuff before the next set spawns. now i am not saying that power leveling can get anywhere near 1 mil sp per hour, but will say that in around 2 hours without pulling out your weapon you can get pulled from 40-50.

    just so you know in those spots you do get between 15-20k sp per pull and not 5k. btw, another thing in those areas your sp actually increases once you hit 45 not decreases.
    (1)


    http://crystalknights.guildwork.com/

  5. #5
    Player
    DoctorMog's Avatar
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    Mar 2011
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    Limsa
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    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by DoctorMog View Post
    The real issue is the amount of SP people are getting by being powerleveled vs grinding.

    If PLing resulted in say; up to double the amount grinding gave, I doubt any of us would have an issue with it.

    The fact that you can get 500k-1mil XP an HOUR is the issue. No way its possible to get even 20% of that in a legit group.

    This is what I personally refer to as the "broken" part.

    If a grind party can get 30k an hour, a PL should give 20-50k an hour. NOT 800k AN HOUR.
    I just wanted to quote myself, pay no mind.

    P.S.
    http://www.youtube.com/watch?v=ImrGLGJRL9c

    Can anyone tell me how getting 40-50 in 2 hours is fair and balanced?

    I'm not butthurt, cause I've been PLing my linkshell like a mad hatter, but how is this conducive of fair and balanced gameplay?

    Anyone?





    P.S. [SIZE="7"]TWO HOURS[/SIZE]
    (7)
    Last edited by DoctorMog; 12-12-2011 at 10:41 AM.

  6. #6
    Player
    Sephrick's Avatar
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    Mar 2011
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    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by DoctorMog View Post
    I just wanted to quote myself, pay no mind.

    P.S.
    http://www.youtube.com/watch?v=ImrGLGJRL9c

    Can anyone tell me how getting 40-50 in 2 hours is fair and balanced?

    I'm not butthurt, cause I've been PLing my linkshell like a mad hatter, but how is this conducive of fair and balanced gameplay?

    Anyone?





    P.S. [SIZE="7"]TWO HOURS[/SIZE]
    Some games are all about leveling. XIV isn't. I'd say it's balanced in its own right. The only thing that needs to be fixed is the oust and kill method of PLing.
    (0)

  7. #7
    Player
    weeble's Avatar
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    Mar 2011
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    1,231
    Character
    Titan Arum
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Sephrick View Post
    Some games are all about leveling. XIV isn't. I'd say it's balanced in its own right. The only thing that needs to be fixed is the oust and kill method of PLing.
    since when? they have been back and forth between slow grinds to fast ones threw its history. from 15man parties way back to only getting such bad exp on just coblyns. to link leves that were awesome, then bad, then awesome now bad again. yeah yoshi says pl'ing isn't a problem but you would think a fix on how much would of came by now and should be. games that aren't about leveling are about pvp and this is a pve game. the game has taken lots of turns and they confirmed it to be ok but ....how much is gotten and how, needs to be fixed. make it one pl and 7 or 8 others that have to still do stuff for it to succeed not 1 person and 7afk people. make it like others said just 5-20exp an hour more. enough to want a pl but not needed.
    (3)

  8. #8
    Player Jynx's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Sephrick View Post
    Some games are all about leveling. XIV isn't. I'd say it's balanced in its own right. The only thing that needs to be fixed is the oust and kill method of PLing.
    Then what the hell is it about?

    I sure hope it's not what you people with all 50's are calling "Endgame" that would just be sad.
    (3)

  9. #9
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
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    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Jynx View Post
    Then what the hell is it about?

    I sure hope it's not what you people with all 50's are calling "Endgame" that would just be sad.
    It's about keeping us pacified until 2.0. Even after 1.20 we'll still be playing roughly half the game Yoshida intends to make. Each update brings new content designed around the mechanics and balances introduced in that specific patch.

    We are 2.0 guinea pigs, that's it. We're just beta testing core mechanics for the next version of the game in exchange for some shinies no one who starts in 2.0 may have.

    That's why, to me, this PLing thing isn't much of an issue. SE is asking people to pay for a still broken game in which they cannot afford to implement mid level content to justify a slower leveling experience. Sure, there's some stuff to do on your first trip to 50, but this is a game about leveling multiple classes to have a better character. There's just no reason to have a mindless grind in beta.
    (0)

  10. #10
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Sephrick View Post
    It's about keeping us pacified until 2.0. Even after 1.20 we'll still be playing roughly half the game Yoshida intends to make. Each update brings new content designed around the mechanics and balances introduced in that specific patch.

    We are 2.0 guinea pigs, that's it. We're just beta testing core mechanics for the next version of the game in exchange for some shinies no one who starts in 2.0 may have.

    That's why, to me, this PLing thing isn't much of an issue. SE is asking people to pay for a still broken game in which they cannot afford to implement mid level content to justify a slower leveling experience. Sure, there's some stuff to do on your first trip to 50, but this is a game about leveling multiple classes to have a better character. There's just no reason to have a mindless grind in beta.
    no, they expect us to pay for a game they feel is ready to be paid for. to believe this, yoshi, shows his inexperience.
    (1)


    http://crystalknights.guildwork.com/

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