Quote Originally Posted by Vhailor View Post
A consumer. One who is free to exert their opinion not simply with their wallet, but with their voice. Perhaps I'm someone who resents the cash store in its entirety (I do); perhaps I'm someone who wants to purchase more optional items, but can't afford them at the current price point; perhaps I'm a teenager who REALLY wanted that Orchestrion Roll, but whose parents drew a line at $3. Each of these views might oppose the current pricing for some reason or another. Some might even purchase the product despite this opposition. And all have the right to voice complaints about the price point and offering, in addition to the monetary vote they cast with their wallet.
I don't have any issue with people taking issue with the price. I only take issue with the tone and the presumption. Just because I can't afford something doesn't mean that it should be cheaper, and I never hear that kind of language outside of video games. My point wasn't that you're not allowed to criticize the price, it's that you're trying to decide what the price should be. Do you take the same issue with the pricing of Bayer vs. generic aspirin?

The thing about all the example arguments you made is that all of them are decided by the market regardless of the feedback. (Well, aside from buying it under protest, but honestly I think the purchase is more honest than the feedback there.) If enough people resent the cash store enough not to buy an item, or enough people can't afford it, Square Enix will make less money off of it. If they overcharge, they suffer for it (likewise if they undercharge). To my mind, the "correct" price is whatever maximizes their revenue, and I've seen no convincing arguments why that price for these orchestrion rolls isn't $5. I mean, I seriously doubt it is $5, but I don't have access to any more data than you do. Despite the constant protestations on the forums, the Mog Station has gotten more products at a higher price as time has gone on. To me that makes it pretty clear that people are buying.

I propose that the correct price is whatever price leads to the greatest revenue (i.e., sales * price) for Square Enix. Do you agree, and if not, by what methodology would you determine the correct price?