People to stop asking for faster paced combat.Things wanted for next expansion?
Seriously, if you want faster paced combat you have the option of playing not only nearly every other MMO currently running, but also most other games in general.




People to stop asking for faster paced combat.Things wanted for next expansion?
Seriously, if you want faster paced combat you have the option of playing not only nearly every other MMO currently running, but also most other games in general.
Last edited by Jandor; 05-31-2018 at 08:52 PM.



Change jobs and delete these stacking buffs.
change it this way, that it doesnt matter in which comp you join savage.
Cause this "Meta" thing destroys everything.
Most of the players actually want NIN, DRG, BRD/MCH (or both), (SMN), cause the stacking buffs are way too strong.
SAM, BLM, RDM, (MNK) have a hard time to find groups.
And nearly anyone want to go with SAM, BLM, RDM, MCH or something similar.
It should be possible (in a fair way) with nearly any comp.
Yes i know, it would actually be theoretically possible to clear everything. But sadly in reality it's way different...
No statics or nearly no PF group want to clear it with such comps. (and for sure, you have a lot less damage than in an actually "meta" comp, or at least 2 or 3 buffing classes).
You even need at least 1 WAR or SAM or NIN for slashing, cause the damage loss would be insane without slashing debuff.
This was way better in ARR. I know there were less jobs, but we also had less stacking raid buffs then.
This would be nice to get changed to next expansion.
Last edited by Arg0n; 05-31-2018 at 09:13 PM.
Alle Abbaustellen von Gärtner und Minenarbeiter! Inklusive Rotationen für rote und blaue Scheine, sowie Raffinieren oder Empfangsbestätigung.
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An upgraded character creator so there can be some uniqueness and a New Healer class because I'm tired of all the DPS classes![]()



I don't see what's wrong with faster combat and it's a common complaint from people who have played ffxiv and stopped playing it because of this fact, I can bet there would be so many more people playing ffxiv it was slightly faster (base was 2 seconds instead of 2.5). Honestly I would rather they lower the GCD for when you are lower level. Due to not having many skills the combat can feel dull so if they can speed it up I think that could help until you start getting OGCD. A lot of the starting skills don't have long animations so I don't see it being a problem especially that most low level dungeons and a push over anyway.
Last edited by Remus; 05-31-2018 at 09:41 PM.

How bout a ship (sea) that would serve as housing, and travel/exploration. Help solve housing shortages. Would be cool for some adventures.



I'd like them to make the Hyur male undercut ponytail available for Miqo'te males.


Because there are countless fast-paced MMO's out there and extremely few slower paced. And FFXIV is a good one to be slower paced seeing as Final Fantasy series is known for ATB bars, among others. You know...a slow-paced turn-based style of game.
In other words...don't try to turn this into an entirely new game. If you want a fast-paced MMO in Final Fantasy universe, then ask for Final Fantasy XVI to be a fast-paced MMO game.





I've asked for a single job with faster paced combat before. This shouldn't affect those who like slower combat since they can just play every other job currently available.
This is what I'm hoping for assuming they aren't copy paste. Give the new tank a different base rotation than 1-2-3 and the healer some melee attacks and new healing mechanics.
I would also like combat while swimming and flying, and dungeons where you fight bosses in the air (in a vehicle if needed).
Last edited by Reinha; 05-31-2018 at 10:18 PM.




That's a different request to OP's, and I personally have problem with it. A much faster paced job could be a lot of fun, just don't go poking the rest of the game![]()
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