I feel crafting items belong in their own inventory, while everything else remains in the main character inventory. No separate "armory" no "Armory and no "Saddle bag". Just a large inventory with custom sort/tab capabilities.

Key Items can still be labeled as "Key Item" in their description, they don't need a separate forced tab.

I don't have any suggestions for Retainers and their inventory, the fact that we cant sell without them is the beginning of the issues there in my opinion.

with all that said...still in love with the game, and still working around it's limitations without any game breaking complaints