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  1. #141
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Remus View Post
    Yeah feedback for a single quest that only takes a few minutes to do... Is this what people complain about now? Something they will do once and never again? Geez people need to get their priorities straight when it comes to player feedback. I could understand if that's how it was like for the whole 24 man quest but it wasn't so I don't honestly see the problem here.
    No, right now people are busy complaining about people complaining.

    Quote Originally Posted by Theodric View Post
    Right. It doesn't take long at all. Which is precisely why this is a non issue. People can grumble about it all they like but the deed is done - and I guarantee once the freshness of the patch wears off most people will have forgotten about it completely and will be regretting that there won't be any new quests to tackle for quite some time. Do you not suspect that some people are simply complaining for the sake of complaining?
    As you're the person with the most posts and by far the most complaining in this thread: you tell me.

    Quote Originally Posted by Theodric View Post
    What hyperbole? It's very odd that accusing me of using them - I'm not the one overreacting about a simple, easily accomplished fetch quest. If you're concerned about hyperbole then I have no doubt that you'll elaborate on the matter and quote each and every poster complaining about the quest. Thankfully I can take comfort in the righteousness of my cause - the entire quest chain is a love letter to fans of Ivalice. It was never advertised as anything different.
    Claiming equivalency between not liking this dumpster fire of a quest to "wanting instant unlock jump potions" is comical hyperbole. Then claiming you're not engaging in it is more. Your entire reaction has been wildly overstated.

    Quote Originally Posted by Theodric View Post
    It wasn't a meaningless fetch quest, though. It brought substantial world building in the form of referencing Ivalice and tying FFXIV to FFXIV's version of Ivalice. If people truly cared about the Ivalice story, then they'd appreciate even the minor references. Though many of those complaining didn't pick up on the references or claim they've never played the games in the first place. That's fine - but when the entire thing is a love letter to fans of Ivalice then maybe they should sit back and let those who are the target audience soak up the full experience without raining on the parade.
    No it didn't. The other quests in the chain did. This one was about how rare wine is expensive and how apparently everyone's okay with screwing over one NPC for the benefit of another. That's it. It contributed nothing to the lore of Ivalice whatsoever.

    You could delete this quest from the game entirely and our knowledge of Ivalice changes in no way whatsoever.


    Quote Originally Posted by Theodric View Post
    It wasn't a 'flop' - it's a beloved cult classic and one of the most highly rated games of all time. Plenty of people remember it fondly, myself included. Once again certain posters here show that they really just exist to complain about anything and everything - which begs the question as to why they even play this game in the first place.
    "Flop" and "cult classic" often go together. You know what else fits both of those? Blade Runner. It was a total flop on release and became popular years later. That's a thing that can happen with something that is overshadowed (as Vagrant Story was by FFIX) or takes time to grow on people (as Blade Runner did).

    If nothing else, I'm starting to understand why the NA/EU community isn't really acknowledged or engaged when it comes to feedback.
    Why, because we actually give feedback instead of just pretending everything that SE puts out is gold? Sorry, the raid itself was great, but this quest was a steaming turd.

    Quote Originally Posted by Emstidor View Post
    Can you really call any video game that has a subsequent "Greatest Hits" release a flop, though? Like, it's literally in the name, lol.
    "Greatest Hits" is a marketing term. It has no meaning except "Sony decided to do a re-release with a label figuring they could sell more copies". That's it. A flop or success is determined entirely by sales, and in those days game sales were almost totally front loaded. By that metric, it wasn't a success. (Digital distribution has been a real boon for that, as games can now keep selling for longer and find an audience, which is great.)

    Quote Originally Posted by TheGrimace View Post
    Please show us on the doll where the questline touched you. Jesus. I liked the quest but do not think it should have been imperative, only optional, but some of you act like it killed your dog. It took maybe 45 minutes to do if you read the text, and if you were that disgusted you could do it in ten by skipping.
    I'm enjoying how the denigration on this goes from "it only takes 5 minutes!" to "it only takes 45 minutes!". Maybe you complainers should get your heads together and come up with an agreement on how long it is.

    Sorry, but I dislike having my time wasted by pointless crap in the middle of what is otherwise an interesting story. They could do some addition by subtraction here. Remove this quest and replace it with nothing, and the entire Ivalice story gets better.
    (8)

  2. #142
    Quote Originally Posted by Remus View Post
    Just so you know you might want to go back to the prima vista after you finish the 24 man quest chain and check the quest you can get and tell me if the quest was useless, personally I think the last quest makes up for it.
    the reward doesn't change the quality of the quest.
    (2)

  3. #143
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by SendohJin View Post
    the reward doesn't change the quality of the quest.
    I didn't say it changes the quality but saying it's useless is factually incorrect because if it was useless you would have got nothing when you finish the whole quest chain but most only done the first part because you are forced to do that one (and he does mention to come back when you are finish with everything but most people miss that, I guess people were to busy complaining about teleporting too much...).

    Fun Fact: If you talk to the Wandering Dramaturge you may figure out who it actually is and funny how they know the Wandering Minstrel. You can also learn more from the Allagan Node. So personally I found it to be a interesting quest.
    (0)
    Last edited by Remus; 05-25-2018 at 11:09 PM.

  4. #144
    Player
    KyokuhoKensaki's Avatar
    Join Date
    Sep 2016
    Posts
    38
    Character
    Varhan Voras
    World
    Lamia
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Remus View Post
    Fun Fact: If you talk to the Wandering Dramaturge you may figure out who it actually is and funny how they know the Wandering Minstrel. You can also learn more from the Allagan Node. So personally I found it to be a interesting quest.
    None of that makes the quest even remotely tolerable. Even knowing who the Dramaturge is, I don't bleedin care. I might be willing to help npcs with their minuet problems, but this? I have to travel halfway across the planet for a bottle of wine? He couldn't either: A: get off his behind and get it himself from either there or Kugane. Or B: Have us just go to Kugane and get some stupid wine. Yes the wine problem would still be present but I would be less mad if it was just "Go into Kugane and get some wine for him." but no, we have to go to Wineport for no real reason.
    (5)

  5. #145
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Yoshi P should perhaps stop outsourcing quests to his friends. They seem more interested in making a terrible experience.
    (1)

  6. #146
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Remus View Post
    I didn't say it changes the quality but saying it's useless is factually incorrect because if it was useless you would have got nothing when you finish the whole quest chain but most only done the first part because you are forced to do that one (and he does mention to come back when you are finish with everything but most people miss that, I guess people were to busy complaining about teleporting too much...).

    Fun Fact: If you talk to the Wandering Dramaturge you may figure out who it actually is and funny how they know the Wandering Minstrel. You can also learn more from the Allagan Node. So personally I found it to be a interesting quest.
    That's a false equivalent fallacy. Those rewards have nothing to do with the quality of the quest or its perceived pointlessness. Furthermore, people criticising the wine detour generally dislike only that aspect not the quest chain itself. Were it removed, the rewards would remain unchanged.
    (6)

  7. #147
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    I insist that what could be said about this quest was said already and atm it's just arguing about what one like and what others don't which will go nowher, the quest is objectively placed badly in the questline and that's that which everyone agrees after that it's based on how ppl like things which I don't think it's right to question, in fact if this was just an optional quest there wouldn't be such an uproar.
    Yet considering how badly are the condition of 24 man raids I question ppl priorities because you can't tell me that the reward system helps anyone atm, yet we are here discussing about a pointless quest which has no real effect in-game while the greed only is actually a game breaking change especially when coupled with augmented crafted gear. Because no with the existence of augmented crafted gear no amount of substats will ever want me to waste hours in the raid for me to get a piece that probably I won't win against some1 that is not playing my job. This is a more serious problem because SE thought to fix a problem in a terrible way and could be replicated elsewhere. It os my opinoon that this time the dev team really made things worse and imho that's where everyone's energy should be directed
    (2)

  8. #148
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    The filler stuff should be handled just like it is in the MSQ, let the unlocks and substance be part of a shorter quest line, then the other random stuff be side quests. So this quest would unlock at the same time, but be a yellow optional quest. Maybe next time they can add a quest where we do math. I mean this particular quest was pretty much pointless to the actual "story". It could have been at the end of the quest line after the raid and it wouldn't have changed much.
    (4)

  9. #149
    Player
    Remus's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    1,392
    Character
    Robas Kebas
    World
    Odin
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Remedi View Post
    snip
    This I can agree with, I wouldn't mind if they put it at the end, honestly I would prefer it at the end but there is nothing you can do now. Like I said earlier I don't think people should be so concerned about a single quest within the quest chain where there are much more important things to give player feedback on that change the way you acquire gear for example. The last time we had a fetch quest of this level was in ARR but people seem to think it's always been happening recently but it hasn't.

    There are a few threads to do with the greed only rule in 24 man (like my own) and we can hope SE changes it because so far anyone I have spoke to or just seen in LS people say they hate it and they don't understand this change.
    (0)

  10. #150
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Remedi View Post
    Yet considering how badly are the condition of 24 man raids I question ppl priorities because you can't tell me that the reward system helps anyone atm, yet we are here discussing about a pointless quest which has no real effect in-game while the greed only is actually a game breaking change especially when coupled with augmented crafted gear.
    For people who are into the story, it has more than no effect. But that's beside the point. Lots of people are talking about the loot situation in alliance raids. Including people who are also active in this thread.

    You'll get no argument from me on that change being awful and how they should revert it ASAP. Make sure you post here: http://forum.square-enix.com/ffxiv/t...ton-in-24-mans
    (2)
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

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