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  1. #1
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by RiyahArp View Post
    -snip-
    It wasn't a 'flop' - it's a beloved cult classic and one of the most highly rated games of all time. Plenty of people remember it fondly, myself included. Once again certain posters here show that they really just exist to complain about anything and everything - which begs the question as to why they even play this game in the first place.

    If nothing else, I'm starting to understand why the NA/EU community isn't really acknowledged or engaged when it comes to feedback.

    As for the fetch quests, there's merit to the idea that the ARR fetch quests were tedious - especially those that involved lots of travel between areas with no nearby aetherytes. This latest quest chain, however, is nowhere near that level of tedious.
    (7)

  2. #2
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Theodric View Post
    It wasn't a 'flop' - it's a beloved cult classic and one of the most highly rated games of all time.
    Theodric, when it was released, it was a flop. People really didn't like the risk thing, and the endless modification-based gameplay. It was very well made for what it was, but at the time people weren't really looking for that style of gameplay or difficulty. I think it might be a case where people who play it now love it, because their tastes have changed, but at the time despite the reviews, it really didn't do well. I mean even tail concerto and rhapsody got sequels; vagrant story didn't.

    In either case, its far too obscure a game for people to realize what it references. You have to be careful with that.
    (6)