



Why? I want a surplus of gratuity to take advantage of the increased amount of Gil I get from the sale. If you want to be a completionist, then be a completionist, but don't take away the reward that we are getting from doing the contentI don't think you fully read or understood my post.
The issue is the weekly Gratuity limit, which for many completion-oriented players like myself creates a rather steep goal. There are multiple ways to acquire enough items to sell to hit the weekly limit, but they're either very grind-y or quite expensive. The Gratuity limit should be significantly lower, or should be in addition to a clearly-defined advancement process that eliminates the sense of this being a 'goal'.
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