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  1. #51
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    As long as everything is instanced and put behind the Duty Finder, a solid community isn't gonna exist. Most of the game outside of instances is aimed towards soloing.

    Some people complain about FFXI not having a DF of sorts, but that is something I wouldn't change for the world.
    (4)

  2. #52
    Player
    stardrifter's Avatar
    Join Date
    May 2011
    Location
    Ul'Dah
    Posts
    211
    Character
    Star Drifter
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    I think FFXI did a lot of things better than XIV. I think a lot of it had to do with the structure of the game and couldn't work the way XIV is setup. The horizontal progression, major differences between jobs, actual danger in the world, forcing players to group, Not as much hand holding, unlocking jobs was a challenge and felt more special, traveling was better imo, xi felt more of an open world with mystery while XIV is starting to feel more of a hub type world, with all the jumping to instances and such.
    (0)

  3. #53
    Player
    stardrifter's Avatar
    Join Date
    May 2011
    Location
    Ul'Dah
    Posts
    211
    Character
    Star Drifter
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Tanathya View Post
    As long as everything is instanced and put behind the Duty Finder, a solid community isn't gonna exist. Most of the game outside of instances is aimed towards soloing.

    Some people complain about FFXI not having a DF of sorts, but that is something I wouldn't change for the world.
    completely agree, Duty Finder kills the "world" feel in MMOs. While it nice to instantly have people to do things I think I'd rather have it the old way.
    (5)

  4. #54
    Player
    Istaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    699
    Character
    M'telihgo Feilyon
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Tanathya View Post
    As long as everything is instanced and put behind the Duty Finder, a solid community isn't gonna exist. Most of the game outside of instances is aimed towards soloing.

    Some people complain about FFXI not having a DF of sorts, but that is something I wouldn't change for the world.
    Even if they made FFXI-2, I don’t think I would want a DF added. A proper PF could be a blessing however.
    (1)
    #GetSelliBack2018

    Reading too much of the forums makes me very sad and apathetic.

  5. #55
    Player
    Jadub2k's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    349
    Character
    Jade Orchid
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Mhiro View Post
    True Support classes. My favorite class type to play in MMOs and single player games is support. Not healer. Support. I want to be able to control the flow of battle through buffs and debuffs and I find myself feeling more proud from seeing my party do better because of those buffs than actual things like healing numbers and DPS. If the Dev team were able to increase the party size to 5, adjust some core aspects of the battle system and add a straight up support role with all the classes I love in it (a real Bard, Geomancer, Corsair, Dancer, etc) I'd drop healer and DPS for it in an instant.
    I miss this, would love to see a support role lol ^

    - Conquest

    A real meaning to the grand companies as there just.. Existing as glorified crafting hubs lol(Unless your just RPing I guess) Compared to XI, you actually cared about your allegiance and people were very proud of it. Would love to see them get there own stories (like XI did) or something meaningful at this point(Along with the fact that in 3 months [Aug.], it'll be 5 years since release and STILL no max ranking lol)

    - More unique battle animations between the races

    Auto attack, skill usage, spell casting, ranged attacks and more were a lot more varied for all the races (even male/female), its so stagnant in XIV

    - No Identity Crisis

    XI didn't need to gut a job to make things easier (looking at you WHM) while also sacrificing unique animations

    As long as everything is instanced and put behind the Duty Finder, a solid community isn't gonna exist. Most of the game outside of instances is aimed towards soloing.

    Some people complain about FFXI not having a DF of sorts, but that is something I wouldn't change for the world.
    Agreed. More like it made people lazy. Why go out to explore and experience the hrs, days, weeks, months, years even of the world the devs spent creating Eorzea when you can just pull up a chair, have seat and exp all content right there on the spot.
    (2)
    Last edited by Jadub2k; 05-22-2018 at 03:45 AM.

  6. #56
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    While I enjoyed the larger-feeling "dangerous" world, the sense of community, and Summoner much more in FFXI, there were caveats to those that are why I ended up bouncing off the game before making it half way to level cap on any given job.

    The reason the world was "dangerous" was because you were required to party for the majority of your time logged into the game. As a result, what job and subjob combination you played and how you played them was based entirely on the preference of the community, leaving some jobs in the dust altogether.

    While I agree some people sat around LFG forever because they couldn't be bothered to actively start their own party; statistically, there was always going to be players left sitting at the zoneline waiting in a real-time, non-automated "queue" if they were playing a job/role that the zone had more of than the others at the moment, or if composition of the stragglers overall wasn't enough to make a successful party.

    I agree with the reply that FFXI and FFXIV aren't truly comparable as a whole:

    FFXI's designed really catered to people who had the time and the desire to eat, breathe, and sleep a single MMORPG as their sole means of entertainment for months/years at a time. As a result, the game's world had more depth, was more involved, simply leveling up let alone unlocking new jobs and completing quests all felt like real accomplishments. But if you didn't have the time, or you were someone who liked switching between a variety of games, you'd quickly find yourself left behind and constantly trying to find a new group of players to connect with each time you came back.

    FFXIV's progress, in comparison, feels like it has far less impact because it's possible to solo most of it, and finding a party has been simplified into the duty finder system. Because it's far less challenging to actually find a group to play with, each step is far less memorable, but at the same time it makes the game far more accessible to people who aren't looking to devote their heart and soul into a single game.
    (3)
    Last edited by Seig345; 05-22-2018 at 02:58 AM.

  7. #57
    Player
    Savagelf's Avatar
    Join Date
    Jan 2013
    Location
    New Gridania
    Posts
    1,712
    Character
    Aribeth Lightbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    to those who play ffxi please don't bring ffxi ideal in the game let ffxiv stand on it own, this was common remind for us who face 2.0
    (0)

  8. #58
    Player
    RareItems's Avatar
    Join Date
    Apr 2012
    Posts
    608
    Character
    Elise Hamilton
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Unskippable cutscenes xD.
    (3)

  9. #59
    Player
    Istaru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    699
    Character
    M'telihgo Feilyon
    World
    Faerie
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Savagelf View Post
    to those who play ffxi please don't bring ffxi ideal in the game let ffxiv stand on it own, this was common remind for us who face 2.0
    I would love to see this game stand on its own. Seriously, that has been a dislike of mine with XIV since ARR.

    Standing on its own also requires it to stop copying all the other FF games like it does too.
    (3)
    #GetSelliBack2018

    Reading too much of the forums makes me very sad and apathetic.

  10. #60
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    I just wish Summoner was a real summoner..it's turning into one with the bahamut summoning but it's missing so many other summons. What's worse is that we can now summon primals like nothing in the new Ruby tower.
    (5)
    Last edited by Ghastly; 05-22-2018 at 04:14 AM.

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