



To be fair though, there are some people who don't care about the story and just want it over with even if it's their first time. I certainly did, though in my case it was less about caring about the idea of seeing the climax and more being utterly done with what I saw as flimsy writing. Still in this case it's a one and done situation. I don't think the change was needed personally, but worse comes to worse a newbie in that position can just turn on twitch or something. I definitely would if I was in that position now.



One time. Out of how many hours that they invest into this game on a particular character?
If you had ANY idea how many hours I've invested just getting all of the lux relics, 2 zetas(over halfway done with book step on a 3rd), 7 anemos, all of the bird mounts, over 200 runs of the newer extremes, not to mention leveling other characters... The 2 hours required for those two dungeons for people now, isnt even a drop in the bucket. In comparison, I spent 14 hours grinding out for my very first clear of o5s the first week it came out. Once you've cleared those dungeons for the story, you never have to go back again if you so wish. You can spend your hundreds or thousands of hours grinding other stuff. One and done.
You're comparing optional end-game time-sinks to two dungeons that are required to even get things remotely started. No one forced you to grind all those things, while these MSQ instances are about as mandatory as things get in an optional game.
That said, saying 'it's a one time thing' really isn't a good defense, mostly because people aren't complaining as much about the content (we stopped running the roulette, it's fine) but about the attitude from the developers. I'm a software engineer - this was about as brutal and unfriendly a design decision as they could've taken, and raises concerns for the future as well as sets a dangerous precedent besides.



You only have to run them ONCE. And if you buy a story potion skip, you never have to see them. They are such a small infantile fraction of the amount of time you can sink into this game in any other way, the arguments here are laughable.
I'll keep running them almost every day, leveling classes on my balmung alt and having a good time socializing with people while doing so. Enjoy being miserable.



The way of the future. Recruit a friend campaign should increase the amount of feathers you get since you also need to convince your friend to buy story skip potions on top of buying and subscribing to the game. Extra feathers for Leveling potions and mobile app purchases too.You only have to run them ONCE. And if you buy a story potion skip, you never have to see them. They are such a small infantile fraction of the amount of time you can sink into this game in any other way, the arguments here are laughable.
I'll keep running them almost every day, leveling classes on my balmung alt and having a good time socializing with people while doing so. Enjoy being miserable.


You forgot to say that he needs to spend 19,99 on mogstation every 2 weeks too if that player is also a fan of collecting every outfit in the game.The way of the future. Recruit a friend campaign should increase the amount of feathers you get since you also need to convince your friend to buy story skip potions on top of buying and subscribing to the game. Extra feathers for Leveling potions and mobile app purchases too.
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