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  1. #1
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MageBlack View Post
    I would like to add to this. Once I got what I wanted out of Eureka, I intentionally de-leveled just so I could help lower leveled players out.Maybe get a low lev party that ran close to the train where we could actually kill mobs that would give us exp. Aside from no one wanting to do that when they could just stand there and do nothing instead, I was only able to delevel to 10, not quite low enough to help out those just starting out but too low to be about to power then through things.

    A Party Sync feature is desperately needed. As well as a buff to mob exp or some other method to discourage the NM train. I could be wrong but I dont think the NM train was what the devs intended for this content but until they actually speak up about it, we will never know.
    You guys are aware what determines XP amounts beside level differences right?

    Other groups of different levels if they hit mobs they screw up xp is one of the major factors. They think they are helping when in reality they only become a nuisance.

    If you Duo XP chains are usually faster to lvl 10 and can get there in few hours, with new nerf you can hit lvl 20 if your in a decent NM train as a healer you can reach lvl 15 in maybe 2-3 full nm fate runs ( all nms available ) and 15-20 in about 5-9 full NM rotation runs.

    It's also better to have no more than a 3 lvl difference between party members, the more difference there is the less crystal drops their will be. By lvl 15 pls gap does not really matter. Only problem is how many people go afk on the side -.-;

    NOTE
    De-leveling is probably one of the worst things you can do. Your better of just helping them solo and heal on the side or be leader of NM train group and just have them join once fate pops. Hopefully they stay close by -.-.
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    Last edited by ManuelBravo; 05-05-2018 at 04:30 AM.

  2. #2
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by ManuelBravo View Post
    You guys are aware what determines XP amounts beside level differences right?

    Other groups of different levels if they hit mobs they screw up xp is one of the major factors. They think they are helping when in reality they only become a nuisance.

    If you Duo XP chains are usually faster to lvl 10 and can get there in few hours, with new nerf you can hit lvl 20 if your in a decent NM train as a healer you can reach lvl 15 in maybe 2-3 full nm fate runs ( all nms available ) and 15-20 in about 5-9 full NM rotation runs.

    It's also better to have no more than a 3 lvl difference between party members, the more difference there is the less crystal drops their will be. By lvl 15 pls gap does not really matter. Only problem is how many people go afk on the side -.-;

    NOTE
    De-leveling is probably one of the worst things you can do. Your better of just helping them solo and heal on the side or be leader of NM train group and just have them join once fate pops. Hopefully they stay close by -.-.
    lol, you just explained why i tried to de-level. Had i been able to go as low as 6 it would have been a little better but still, I shouldnt have to even consider doing that just to be on par with my friends and effectively help them out.
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  3. #3
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by MageBlack View Post
    lol, you just explained why i tried to de-level. Had i been able to go as low as 6 it would have been a little better but still, I shouldnt have to even consider doing that just to be on par with my friends and effectively help them out.
    -.- yeah friendships are nice, however there is a difference in being nice and lacking common sense. Just like FFXI you could of probably power level them up from side lines I got a friend healing them and they solo to 10 in about an 1hr -.-
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  4. #4
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by ManuelBravo View Post
    -.- yeah friendships are nice, however there is a difference in being nice and lacking common sense. Just like FFXI you could of probably power level them up from side lines I got a friend healing them and they solo to 10 in about an 1hr -.-
    The other part was to see if I could even get enough people together to play eureka "properly" but after 3 days of trying, I couldnt even get a light party to stay. They all preferred to go and afk in the NM train instead. Also wanted to see if i lost my tele, lost my mount, and lost my magia points. Nope, it all stayed. but yeah, i'm just a idiot, thanks for pointing that out for me
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