Quote Originally Posted by KaldeaSahaline View Post
Speaking strictly personally - casual to me is not a measure of skill. It is a measure of time.

I.e. a casual player may only play a few hours a week. Whether that's savage, ultimate, dungeons, or Eureka it matters not. A casual player can be incredibly skilled, or dead weight.

A hardcore player plays numerous hours a week. They may spend it AFK at their mansion, or sitting in Eureka, leveling jobs, or raiding. A hardcore player can be incredibly skilled, or dead weight.
This is a good definition, but under this definition, what exactly is casual content? Savage does not require more than a few hours a week in a lot of cases, but many would not consider Savage raids casual content. If we are deciding who is and who isn't a casual based upon the relative time spent in-game, casual or hardcore content becomes subjective, influenced by so many outside factors it would be impossible to determine what is and what isn't casual or hardcore content.