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  1. #1
    Player
    KaldeaSahaline's Avatar
    Join Date
    Apr 2014
    Posts
    439
    Character
    Kaldea Sahaline
    World
    Behemoth
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by DrWho2010 View Post
    it's a nice idea but i don't like the idea of a weather pattern having a constant bleed effect on your hp.

    seems overly complex. There's really only 3 high level NM's in Eureka atm - Pazuzu is easy because people actually need it but most don't even want to bother spawning Amarok or Lamatsu most of the time. I don't think most of the playerbase would go for it imo.
    My goal was not to design for "most of the playerbase".That's already covered by the current function of Eureka. My goal was to add something into it for EX/Savage level players so they have something engaging to do in there. It's intended to be somewhat complex in order to be challenging and keep you on yours toes.

    Quote Originally Posted by Adeacia View Post
    Relic steps are never about skill, but time. You want stuff for Savage players? It's called Savage.

    Relic is for people who don't do Savage. Thus, it doesn't require skill since it's catered to people who may lack it. Giving more skilled players an advantage defeats the very purpose of it.

    I agree that Eureka could be more interesting, but only if it works for even the most unskilled players, since again, that's the point.
    I understand that, but I think that's incredibly juvenile design. Why can't Savage players have an alternative path to Relics? Savage is great and all, but it's 4 fights. Fights, I and others have been done for a while now.

    Is it really such a crime for me to finish my relic sooner than you because I chose to engage in a more difficult path? Higher difficulty should lead to higher reward. Does me having my relic in ANY way shape or form negatively impact your experience?

    Do you by any chance have any input on the actual mechanics therein? Good? Bad? in between?
    (2)

  2. #2
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by KaldeaSahaline View Post
    I understand that, but I think that's incredibly juvenile design. Why can't Savage players have an alternative path to Relics? Savage is great and all, but it's 4 fights. Fights, I and others have been done for a while now.

    Is it really such a crime for me to finish my relic sooner than you because I chose to engage in a more difficult path? Higher difficulty should lead to higher reward. Does me having my relic in ANY way shape or form negatively impact your experience?
    guess you're just too good at the game. *shrug* you already get the good stuff by beating savage. you might as well unsub til the next raid tier.
    (7)

  3. #3
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by DrWho2010 View Post
    guess you're just too good at the game. *shrug* you already get the good stuff by beating savage. you might as well unsub til the next raid tier.
    I don't see why what they're asking for results in that they need to be told to unsub? There's really not much else to do in Eureka besides killing Pazuzu over and over again until you have all of the weapons. What's so wrong with asking for a bit more of a challenge to the content that still doesn't affect the other people wanting to do things the normal way but allows another avenue of entertainment for others?

    I mean, at level 20, all you really care for is Pazuzu at that rate and you're just killing the other NM's to waste time....either that or standing around the hub town AFK waiting for wraiths to show up.
    (3)

  4. #4
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by KaldeaSahaline View Post
    Do you by any chance have any input on the actual mechanics therein? Good? Bad? in between?
    Theory crafting like this is fun and all but with the content already basically set in stone, I doubt they will take any of these ideas into account. They may already have plans for some of this stuff, if so, excellent, you have a few neat ideas. If not, well I hope you arent setting your expectations based on this being implemented, if so I'm willing to bet you will be disappointed.
    (0)