You must put words into people's mouth quite often, you're quite awesome at it. I am well aware that there is no journey in XIV right now, but unlikely for the same reasons you make (as undoubtedly, FFXI was in fact quite the journey pre-abyssea).That's a little bit of a cheap shot.
It wouldn't be so bad if SE designed an actual journey.
Mass killing weak mobs for weeks upon months does not equate a "journey."
Make level a series of quests that requires a team to complete and we're talking. Something like XI's Assault system,but with exp rewards instead of gear.(EDIT: Actually, make it still give points for gear or a "training voucher" that functions like an exp scroll. That way they can cap it, and everyone can get what they want out of it and there's still incentive to go back and repeat the old quests).
I just don't get how people could want to go through that BS system of killing the same mob for 10 levels at a time.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.