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  1. #1
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by fusional View Post
    *quote this way to prevent the long reply, I had read your quote*
    while I agree with the most of thing you said, but last part. There are a few helpful though idea scatter around the forum after 1.19a, but those thread simply being ignore by the most of community or being shot down.

    ps: I request for "new arrows concept" magic ability elemental dmg on arrows, mana shots arrows.....but it being forget quickly, it doesn't survive for 3 days. While my 3rd request "Exp reduce" which is not about Q.Q but simply ask for longer party exp and add in quest lvl beside guildlvl daily, all I got is flame, and talk about grind, PL, hardcore bla bla bla I dont know what.


    for addition information:

    I had request 4 thing in this game so far:

    1. combo (in game)
    2. Arrows concept (half agree and being ignore)
    3. exp reduce (got flame and swear and bla bla bla)
    4. Camping system (strongly reject)
    (0)
    Last edited by Shneibel; 12-02-2011 at 07:43 PM.

  2. #2
    Player
    Eva's Avatar
    Join Date
    Mar 2011
    Posts
    33
    Character
    Eva Elixir
    World
    Gungnir
    Main Class
    Conjurer Lv 50
    In my opinion it is about play time. I would categorize most players into 3 groups:

    Casual player: Plays 2-3 hours 2-3 days a week.

    Enthusiast (Casual Hardcore): Plays 3-8 hours 3-5 days a week.

    Hardcore player: Plays 8+ hours a day 5-7 days a week.

    Keep in mind there are very skilled casual players and very terrible hardcore players.
    (1)

  3. #3
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Obv. what is hardcore/casual is objective. A typical depiction is that hardcore players are elitist jerks with no lives who ruin the game with aggressive competition, while casuals are people with jobs who play the game at their own pace and expect things to be handed to them. But that's sort of biased, isn't it? :L

    I feel like the best description would be:

    Hardcore = players who have the skills to understand the mechanics of and defeat high-level bosses before the majority of the player base. Like Rentahamster said, this can also sometimes mean that these players simply have more playtime than others. While this is somewhat true, I also feel that there are usually enough people per sever who can dedicate large enough amounts of playtime that you'd be able to differentiate between those who play a lot and get things done, and those who play a lot and don't. There are some stellar players who have full-time jobs and families, but are able to complete endgame content before the majority of the server because of these skills.

    Being hardcore also means being quick on the uptake of new ideas and strategies, understanding your role within a battle, understanding your job well enough to min/max your character in stats/gear/etc, as well as having the ability to work well with your guild-mates and take constructive criticism where needed.

    Casual = This can describe people who simply have so much on their plates, be it work/family/etc, that they're unable to play the game as much as others; putting them at a disadvantage when it comes to job level and gear sets.

    'Casual' can also describe players who just aren't concerned with being the best DPS/Tank/Healer/etc. that they can be, and completing endgame content before everyone else. These people play the game at their own pace, and don't feel the need to necessarily excel at playing the game as long as they're having fun.

    Then again, a 'casual' can also mean that the player is simply not skilled or fast enough to compete with other, hardcore players. They might not be able to pick up on new strategies as quickly, or might not understand new stat/gear builds in order to min/max their characters. Some of these players might just not have enough experience in gaming or MMOs, and with some guidance can improve, while others are, unfortunately, a lost cause.

    I hope I didn't offend anyone with this xD
    (4)

  4. #4
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Midgardsormr
    Main Class
    Lancer Lv 90
    Quote Originally Posted by TheFatHousecat View Post
    Obv. what is hardcore/casual is objective. A typical depiction is that hardcore players are elitist jerks with no lives who ruin the game with aggressive competition, while casuals are people with jobs who play the game at their own pace and expect things to be handed to them. But that's sort of biased, isn't it? :L

    I feel like the best description would be:

    Hardcore = players who have the skills to understand the mechanics of and defeat high-level bosses before the majority of the player base. Like Rentahamster said, this can also sometimes mean that these players simply have more playtime than others. While this is somewhat true, I also feel that there are usually enough people per sever who can dedicate large enough amounts of playtime that you'd be able to differentiate between those who play a lot and get things done, and those who play a lot and don't. There are some stellar players who have full-time jobs and families, but are able to complete endgame content before the majority of the server because of these skills.

    Being hardcore also means being quick on the uptake of new ideas and strategies, understanding your role within a battle, understanding your job well enough to min/max your character in stats/gear/etc, as well as having the ability to work well with your guild-mates and take constructive criticism where needed.

    Casual = This can describe people who simply have so much on their plates, be it work/family/etc, that they're unable to play the game as much as others; putting them at a disadvantage when it comes to job level and gear sets.

    'Casual' can also describe players who just aren't concerned with being the best DPS/Tank/Healer/etc. that they can be, and completing endgame content before everyone else. These people play the game at their own pace, and don't feel the need to necessarily excel at playing the game as long as they're having fun.

    Then again, a 'casual' can also mean that the player is simply not skilled or fast enough to compete with other, hardcore players. They might not be able to pick up on new strategies as quickly, or might not understand new stat/gear builds in order to min/max their characters. Some of these players might just not have enough experience in gaming or MMOs, and with some guidance can improve, while others are, unfortunately, a lost cause.

    I hope I didn't offend anyone with this xD
    +1

    This is the best explanation of casual vs hardcore. Anyone who doesn't understand needs to read this. If they still don't understand then I don't think there is any hope for them.
    (2)

  5. #5
    Player
    Vanguard319's Avatar
    Join Date
    Mar 2011
    Location
    I've returned! First I find pants, then Louisoix dies for sending me to the void.
    Posts
    1,272
    Character
    Uni Neko
    World
    Hyperion
    Main Class
    Archer Lv 72
    Quote Originally Posted by TheFatHousecat View Post
    Obv. what is hardcore/casual is objective. A typical depiction is that hardcore players are elitist jerks with no lives who ruin the game with aggressive competition, while casuals are people with jobs who play the game at their own pace and expect things to be handed to them. But that's sort of biased, isn't it? :L

    I feel like the best description would be:

    Hardcore = players who have the skills to understand the mechanics of and defeat high-level bosses before the majority of the player base. Like Rentahamster said, this can also sometimes mean that these players simply have more playtime than others. While this is somewhat true, I also feel that there are usually enough people per sever who can dedicate large enough amounts of playtime that you'd be able to differentiate between those who play a lot and get things done, and those who play a lot and don't. There are some stellar players who have full-time jobs and families, but are able to complete endgame content before the majority of the server because of these skills.

    Being hardcore also means being quick on the uptake of new ideas and strategies, understanding your role within a battle, understanding your job well enough to min/max your character in stats/gear/etc, as well as having the ability to work well with your guild-mates and take constructive criticism where needed.

    Casual = This can describe people who simply have so much on their plates, be it work/family/etc, that they're unable to play the game as much as others; putting them at a disadvantage when it comes to job level and gear sets.

    'Casual' can also describe players who just aren't concerned with being the best DPS/Tank/Healer/etc. that they can be, and completing endgame content before everyone else. These people play the game at their own pace, and don't feel the need to necessarily excel at playing the game as long as they're having fun.

    Then again, a 'casual' can also mean that the player is simply not skilled or fast enough to compete with other, hardcore players. They might not be able to pick up on new strategies as quickly, or might not understand new stat/gear builds in order to min/max their characters. Some of these players might just not have enough experience in gaming or MMOs, and with some guidance can improve, while others are, unfortunately, a lost cause.

    I hope I didn't offend anyone with this xD
    I agree with this one, but would add that you can play very little, and still be considered hardcore simply by being able to adapt to new play mechanics faster than the average player. Conversely you can spend an inordinate amount of time logged into the game for months, and be nowhere near endgame if you are that bad, or that disinterested.

    Personally, I think of the hardcore as being the people who insist on being first to beat new content, or they must have the best gear, and they will be merciless to anyone or anything that gets in thier way. (they thrive on adversity, and love bragging rights.) Casuals are unable, or unwilling to devote the same amount of time to the game, they generally are the ones who want to socialize outside of endgame play. (They thrive on social aspects of MMOs. and love meeting new people.)
    (1)

  6. #6
    Player
    Lucifer's Avatar
    Join Date
    Mar 2011
    Posts
    413
    Character
    Lucifer Morningstar
    World
    Ultima
    Main Class
    Arcanist Lv 3
    Training in martial arts is considered hardcore because you need to train constantly in order to reap the rewards.
    I guess martial artists have no life and no girlfriends.
    (5)

  7. #7
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Lucifer View Post
    Training in martial arts is considered hardcore because you need to train constantly in order to reap the rewards.
    I guess martial artists have no life and no girlfriends.
    Pretty large difference between studying martial arts with other people, and playing an online video game. You're trying to better yourself, and surround yourself with people doing the same thing when you do something like martial arts. Not so much in a video game.

    Walk up to a woman in her mid-20s and talk about martial arts training. Then try talking about how you spent 12 hours playing a video game. See which one gets you further. Not exactly as though you're going to ask her to join you for a 12 hour gaming session for a first date.
    (0)

  8. #8
    Player
    AmyRae's Avatar
    Join Date
    Mar 2011
    Posts
    550
    Character
    Amy Rae
    World
    Hyperion
    Main Class
    Conjurer Lv 32
    Quote Originally Posted by Blarp View Post
    Pretty large difference between studying martial arts with other people, and playing an online video game. You're trying to better yourself, and surround yourself with people doing the same thing when you do something like martial arts. Not so much in a video game.

    Walk up to a woman in her mid-20s and talk about martial arts training. Then try talking about how you spent 12 hours playing a video game. See which one gets you further. Not exactly as though you're going to ask her to join you for a 12 hour gaming session for a first date.
    If a wild slime suddenly appeared to attack this woman, we'll see which of these men comes out the victor.
    (1)
    (original by GalvatronZero)

  9. #9
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Blarp View Post
    Pretty large difference between studying martial arts with other people, and playing an online video game. You're trying to better yourself, and surround yourself with people doing the same thing when you do something like martial arts. Not so much in a video game.

    Walk up to a woman in her mid-20s and talk about martial arts training. Then try talking about how you spent 12 hours playing a video game. See which one gets you further. Not exactly as though you're going to ask her to join you for a 12 hour gaming session for a first date.
    Bro I'm a girl irl and if some guy/gal came up to me and did that I'd be ON DAT A** SO HARD
    (1)

  10. #10
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by TheFatHousecat View Post
    Bro I'm a girl irl and if some guy/gal came up to me and did that I'd be ON DAT A** SO HARD
    Gross fatty. Confirm/deny?
    (0)

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