

There's actually more than that which needs improving, but it goes back to the fact that they went too far away from the graphics fidelity angle with FFXIV 2.0 vs 1.0. It's still possible to create a game that has simple enough graphics to run on most machines, yet still handle unique body types. At this point, though, I'd just settle for armor that doesn't conflict with character anatomy.


Welcome to Miqo'te butt argument v4.2
It's probably difficult to illustrate what I meant, but I mean having the "tail" as a separate armor piece, like the "hood/visor". So you could do "armor tail on/off".
I think that is where everyone is on the same page. The clipping is ridiculous for Miqo'te tails, and only looks more ridiculous on Au ra with the large tail. Yes they would need to redesign both the body and the legs of every armor to make everything fit, because most of what is being clipped through is the body gear. With the cape on gear that has one, it's visually terrible, and on mounts it's just the silliest thing.There's actually more than that which needs improving, but it goes back to the fact that they went too far away from the graphics fidelity angle with FFXIV 2.0 vs 1.0. It's still possible to create a game that has simple enough graphics to run on most machines, yet still handle unique body types. At this point, though, I'd just settle for armor that doesn't conflict with character anatomy.
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