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  1. #1
    Player
    LeoLupinos's Avatar
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    SE needs to invest more in QoL and synergy between content, old and new, to keep them alive. Roullete is genius, but not enoght, as many content was not designed around roullete or to synergyse with other contents.

    I feel that 1~50 does not reflect 51~70 quality of content.

    DPS queue should be a priority change.
    (5)
    Last edited by LeoLupinos; 04-19-2018 at 02:48 AM.

  2. #2
    Player
    Reynhart's Avatar
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    Reynhart Kristensen
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    Quote Originally Posted by LeoLupinos View Post
    DPS queue should be a priority change.
    Question : Apart from making all instance doable with 7 NPCs, what do SE do to actually change it ? It seems to me that the reason DPS queue is long is because there is a shortage of tanks and healers, and that's not really on SE's part.
    (6)

  3. #3
    Player
    Ceallach's Avatar
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    Ceallach Ruarc
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    Excalibur
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    Quote Originally Posted by ManuelBravo View Post
    Expressing point to an issue that has been made into a thread several times is rude? -.-; sorry I don't believe in the whole let me sugar coat it so no ones feelings get hurt. Just stated a a point of view.
    The way you put it is, yes. However, before replying to me, you posted this...

    Quote Originally Posted by ManuelBravo View Post
    Apparently you can't put two and two together so, my comment was based on reason two. Does not have the luxury to become a hardcore gamer, hence RL.

    Being burned out; Being repetitive and lacks motivation. We all experience this and unless we have a goal everything seems negative. hence the leeching of FT. Glad that they love FF14, like many other FF the story line in my opinion is the best, the grinding give and take on what kind of tolerance you have and at least have the common sense to understand the simple fact that the game is changing just not how we want it to change. The people you meet, the time it takes for changes, the way the company takes feed back goes at a faster pace than most other games I have played. All these little complains have been mentioned before nothing new. I did read it and just proofs how people complain even after changes have been done it's still not good enough for them. As for my comment it's more in reference of being more productive than trying to point out things that are given in a survey to begin with. While posting a forum about it may make people feel better I would think they would give a suggestion on ways to fix it or suggestions after each point. Compare it to other games and how they work is a good example...yet too hard I guess for people to try. We all pay subscriptions, we all have different experiences. Hence my comment, another thread and like any other one.

    Note; in one way or another games are a grind, friends make it fun, or solo based on your needs. In the end the bottom line is that this is a business, and what is the number one purpose of a business? It's not a F2P product, and we as the consumer can decide so we each have a perspective and ability to decide when to pay.

    Example; I for one love Eureka, been finished with it and was not that hard. I Have RL , school, and work. Unlike people who were criticizing it since day one all I can say is that giving it time to understand it was not a big deal. I only go in tof arm crystals now just out of boredom.
    And that's fine. Why couldn't this be your first post instead of ridiculing the OP for having a life?
    (10)

  4. #4
    Player ManuelBravo's Avatar
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    Quote Originally Posted by Ceallach View Post
    The way you put it is, yes. However, before replying to me, you posted this...



    And that's fine. Why couldn't this be your first post instead of ridiculing the OP for having a life?
    -.-; for one it was not meant to ridicule anything, it was to say that it has been like any other thread, how people perceive it varies. Second ,to keep this brief I give people too much credit and believe that they can comprehend certain things and at a minimum have common sense to realize that it is a perspective. I would think the majority of readers can piece certain things without a endless amount of time explaining each point. If it seemed rude is probably do to the fact that you can relate on it to some emotional level, my perspective is more of a logical level. Once again, sorry if it feels rude to you.. I don't sugar coat things it's a matter of respect to the individual.
    (9)
    Last edited by ManuelBravo; 04-19-2018 at 03:41 AM.

  5. #5
    Player
    Ceallach's Avatar
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    Quote Originally Posted by ManuelBravo View Post
    -.-; for one it was not meant to ridicule anything, it was to say that it has been like any other thread, how people perceive it varies. Second ,to keep this brief I give people too much credit and believe that they can comprehend certain things and at a minimum have common sense to realize that it is a perspective. I would think the majority of readers can piece certain things without a endless amount of time explaining each point. If it seemed rude is probably do to the fact that you can relate on it to some emotional level, my perspective is more of a logical level. Once again, sorry if it feels rude to you.. I don't sugar coat things it's a matter of respect to the individual.
    Fair enough, no worries. It also doesn't help that there's only text here, which is less than half of human language (we're lacking voice tone and body language here), so it's hard for me to tell if someone's being a jerk or if someone's just being logical a lot of the time. My apologies for that.
    (0)

  6. #6
    Player ManuelBravo's Avatar
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    Quote Originally Posted by Ceallach View Post
    Fair enough, no worries. It also doesn't help that there's only text here, which is less than half of human language (we're lacking voice tone and body language here), so it's hard for me to tell if someone's being a jerk or if someone's just being logical a lot of the time. My apologies for that.
    Perception and reality, it's all good it happens.
    (0)

  7. #7
    Player
    LeoLupinos's Avatar
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    Quote Originally Posted by Reynhart View Post
    Question : Apart from making all instance doable with 7 NPCs, what do SE do to actually change it ? It seems to me that the reason DPS queue is long is because there is a shortage of tanks and healers, and that's not really on SE's part.
    Because:
    Tank and Healers are not cool enough or fun enough to play than the DPS role.
    Sum to that, there are less Tanks and Healers to master. Players spend more time to master all the other DPS jobs to 70 and good ilvl than to master tank/healer.
    There should be more Jobs to Tank or Healing.

    They should revamp the class system, to allow Jobs to be Tank/Healer/DPS similar to WoW builds, but not a copy of it.
    In the world of FF, there are magic schools, White magic, Black magic and etc. Knowing that, they should create a system with all the skills from all the schools, so that any job has X points to spend in Y School to be able to heal/tank/DPS. Something like a less complex liscence board from FFXII, but with a Cap of points you can spend.

    There are many possibilities.

    @Edit: Also, if they are going to release more and more DPS jobs, they should stop developing 1tank/1healer/2DPS type of content, and start doing 1T/1H/4DPS or something proportional to it.

    There is solution. Doing nothing is unacceptable.
    (3)
    Last edited by LeoLupinos; 04-19-2018 at 03:22 AM.

  8. #8
    Player
    Reynhart's Avatar
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    Reynhart Kristensen
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    Quote Originally Posted by LeoLupinos View Post
    Tank and Healers are not cool enough or fun enough to play than the DPS role.
    I don't know, I think it's more a case of people don't want the responsibility.
    Quote Originally Posted by LeoLupinos View Post
    Sum to that, there are less Tanks and Healers to master.
    More jobs doesn't mean more players will use them. That's the observation they made during HW and part of the reason why they didn't release new ones in SB.

    Keep in mind, regarding the OP, that we talk about level cap content, so leveling jobs should be out of the equation.
    (5)

  9. #9
    Player
    LeoLupinos's Avatar
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    Quote Originally Posted by Reynhart View Post
    I don't know, I think it's more a case of people don't want the responsibility.

    More jobs doesn't mean more players will use them. That's the observation they made during HW and part of the reason why they didn't release new ones in SB.

    Keep in mind, regarding the OP, that we talk about level cap content, so leveling jobs should be out of the equation.
    Acording to you, there's no solution then, and we just need to change to other game? You're just showing how much I'm wrong without suggesting any better way to solution.
    (2)

  10. #10
    Player
    Reynhart's Avatar
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    Quote Originally Posted by LeoLupinos View Post
    Acording to you, there's no solution then, and we just need to change to other game? You're just showing how much I'm wrong without suggesting any better way to solution.
    No. Your suggestion about the class system is very interesting, and I've suggested something like that in another topic.
    Quote Originally Posted by Reynhart View Post
    More importantly, I think branching could have a very good impact on healer and tank population. First of all, if there was a branching, I think each class should branch into 1 DPS and either 1 tank or 1 healer. This way, if you level a DPS, you'll have one of the other leveled too. And since it's already leveled and you'll be familiar with how the core class works (Like the basic WS rotation), you might be more comfortable switching to this role than you'll be to level it from scratch.
    Saddly, that's one solution which, IMO, has a very low probability of happening.
    (2)

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