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  1. #1
    Player
    Tridus's Avatar
    Join Date
    Jun 2017
    Location
    The Goblet
    Posts
    1,510
    Character
    Cecelia Stormfeather
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Quote Originally Posted by RiyahArp View Post
    A lot of success is timing. WoW just happened along at the right time, just like Facebook did. Use in the net was booming, broadband made gaming more feasible, you had more people interested in pc gaming overall as pc prices went down etc.
    This is comically wrong. Console gaming was on the rise when WoW came out, PC gaming was starting a decline. Gaming online was feasible long before then. See: Starcraft's massive success at it.

    WoW took the concept of a giant world to explore with lots of other people and made it mainstream accessable with Blizzard's usual level of production quality. That's it. It was so successful because it delivered what the market wanted better than any other game did at the time and effectively created a market for itself.

    Then they went astray by taking away the community aspect and making it effectively a solo game for so much of it, but that was the result of a long series of individual decisions meant to solve problems that all made sense at the time. Even the duty finder model, which has had all kinds of lousy side effects on MMO community, was a great innovation originally because it solved the problem of trying to form parties in chat when you were a DPS class that wasn't popular in parties.

    This revisionist history stuff is silly. If you don't like WoW, that's fine. Claiming it's a bad game and got lucky because reasons is nonsense. By any objective measure, WoW is the most successfull MMO ever made by an order of magnitude. You have to do something right to be that successful.

    Quote Originally Posted by Stormfur View Post
    They did, and they were. I think the only content that was nerfed because of community outrage was the Steps of Faith.
    Steps of Faith wasn't nerfed because of outrage. It was nerfed because people started abandoning it en-masse when it came up in roulette, making it difficult for people to get past that point in the MSQ. SE had to react to a MSQ block because all of Heavensward was gated behind it.

    Royal Menagerie got similar howls of outrage but didn't get nerfed. Why? Enough people stuck around to help others get clears that the same blocking problem didn't occur.
    (1)
    Last edited by Tridus; 04-12-2018 at 12:42 AM.
    Survivor of Housing Savage 2018.
    Discord: Tridus#2642

  2. #2
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,781
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Quote Originally Posted by Tridus View Post
    Steps of Faith wasn't nerfed because of outrage. It was nerfed because people started abandoning it en-masse when it came up in roulette, making it difficult for people to get past that point in the MSQ. SE had to react to a MSQ block because all of Heavensward was gated behind it.
    Yeah... outrage is probably the wrong word for that. Protest is more like it.

    I do wish we would have...not necessarily "harder" fights, but more mechanically-unique fights.
    (0)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - HAHA no that's sacred.