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  1. #1
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Seraphor View Post
    I'd rather not a healer Blue Mage, unless they found a novel way of combining it with something like.
    I think multiple variations of ?-Guard and White Wind would be a bit of a waste.
    There are 5 healing blue magic skills in FFXI that aren't White Wind, which would be the sixth. I'm most likely missing some, but those are the ones that come off the top of my head.

    I also remember some of them also being Regen spells with maybe extra effects. Blue mage can actually be a great, fun healer.
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  2. #2
    Player Seraphor's Avatar
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    Feb 2018
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    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tanathya View Post
    There are 5 healing blue magic skills in FFXI that aren't White Wind, which would be the sixth. I'm most likely missing some, but those are the ones that come off the top of my head.

    I also remember some of them also being Regen spells with maybe extra effects. Blue mage can actually be a great, fun healer.
    Well I'd also prefer it if they didn't take XI's magic set from Blue Mage either, seeing as the system would be vastly different.
    XI's BLU was based around learning dozens and dozens of abilities from monsters, so it's no suprise there's 6 healing spells (although a few of them were just variations of white wind, healing breeze, etc.) XIV's would only get a handful, maybe 10 or 15 max once we account for basic skills as well.
    With that in mind I'd rather they took classic Blue Mage spells from the other FF's, White Wind, Mighty Guard, 1000 Needles, Matra Magic, Aqualung, Bad Breath, etc.
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  3. #3
    Player
    Tanathya's Avatar
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    Jun 2011
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    Limsa Lominsa
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    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Seraphor View Post
    Well I'd also prefer it if they didn't take XI's magic set from Blue Mage either, seeing as the system would be vastly different.
    XI's BLU was based around learning dozens and dozens of abilities from monsters, so it's no suprise there's 6 healing spells (although a few of them were just variations of white wind, healing breeze, etc.) XIV's would only get a handful, maybe 10 or 15 max once we account for basic skills as well.
    With that in mind I'd rather they took classic Blue Mage spells from the other FF's, White Wind, Mighty Guard, 1000 Needles, Matra Magic, Aqualung, Bad Breath, etc.
    No one said they should add the whole skillset, I just pointed out how BLU being a healer is more than possible. Again, BLU can be anything, with any kind of weapon and gear that comes to mind.
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