Quote Originally Posted by Mantrus View Post
I can't believe people are actually giving this thread serious consideration. There are so many reasons all this stuff is a bad idea.

1) regardless of how bad feast supposedly is, there's no value added to removing it. Like no matter how bad Diadem was, it wasn't hurting anything by being there so why remove it.
SE already removed Slaughter, in what I assume was an attempt to make the other deadish PvP content less deadish. SE also basically removed PvP entirely from the game, made a new PvP in its stead in an attempt to attract more people by making PvP more newbie friendly. Removing feast could arguably work in a similar fashion towards the other PvP modes.

Quote Originally Posted by Mantrus View Post
2) competitiveness, reward scheme, or value of premade team play are dumb metrics to evaluate whether to remove a feature or not. People enjoy feast and that should be the end of the story.
If it's "dumb" or not depends on the what you measure, and that is not my argument, strictly speaking. Having a premade-team ranked system makes a lot more sense.

Quote Originally Posted by Mantrus View Post
3) having only team play with no solo queue is unfeasible. Team play has NEVER had sustainable activity levels; if people think queues are dead now, then just wait for when team rewards are announced.
Team play not sustainable? In this game for sure. I don't think anyone argues otherwise. I'm pretty confident it would pretty much kill feast.

Quote Originally Posted by Mantrus View Post
4) if you think feast isn't competitive because it's all teammate RNG, then all I can say is "get good":

That's all melee DPS by the way. I suck at healing.
Yes, well, my victory rate is similar, around 80%, and I've only played as monk. But only about 15 matches, so I guess it doesn't really mean anything, and that is the point.
The low skill ceiling in 4.x PvP combined with the randomness of your teammates is my issue with the "ranked" part. If SE are to keep the skill ceiling this low, no one will ever take your rating serious. If things don't change, I would rather see SE spending time on the large scale PvP modes. But I'm not holding my breath; I'm pretty sure SE will continue pushing the e-sports hopes they got with the feast.