I can't believe people are actually giving this thread serious consideration. There are so many reasons all this stuff is a bad idea.

1) regardless of how bad feast supposedly is, there's no value added to removing it. Like no matter how bad Diadem was, it wasn't hurting anything by being there so why remove it.

2) competitiveness, reward scheme, or value of premade team play are dumb metrics to evaluate whether to remove a feature or not. People enjoy feast and that should be the end of the story.

3) having only team play with no solo queue is unfeasible. Team play has NEVER had sustainable activity levels; if people think queues are dead now, then just wait for when team rewards are announced.

4) if you think feast isn't competitive because it's all teammate RNG, then all I can say is "get good":



That's all melee DPS by the way. I suck at healing.