doesn't matter how people feel, it was just showing that is no excuse. You do not need rng to debloat item count.There's a trap to that, mind. If you do that you risk falling back to the old patterns of rng that made so many people frustrated with the initial crystal farming in the start of the Anima weapon. There's a a reason why people say this is Diadem meets Atma farming, you know. And in that regard, I think they did learn a lesson. Giving us a bloated amount of items we need to trade in but keeping them dropping on a regular basis is less mentally taxing, to me at least. You constantly see progress, you're constantly awarded, and I think that's one thing they did learn from previous grinds.
That is not to say this particular bit should've in any way shape or form postponed the release of this content when the currency tab exists.
Example, I shouldn't have 999 lockboxes, I can have 10=999 and those 10 = mount turn in. SE is just item bloat happy for this game, for whatever reason.
Last edited by Vstarstruck; 03-28-2018 at 11:57 PM.
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