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  1. #1741
    Player
    Cilia's Avatar
    Join Date
    Sep 2013
    Location
    The Hermit's Hovel
    Posts
    3,698
    Character
    Trpimir Ratyasch
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    I've only reached Lv3, but it feels very convoluted and unnecessarily hostile to new players. I'm just standing around while everyone else zergs monsters, not getting any EXP except from tagging NMs.

    It's very much a throwback to old-school MMOs, and I understand that's what it's supposed to be - but the mechanics in those games were changed in newer games for reasons. This isn't fun at all.
    (15)
    Trpimir Ratyasch's Way Status (7.3 - End)
    [ ]LOST [ ]NOT LOST [X]TRAUNT!
    "There is no hope in stubbornly clinging to the past. It is our duty to face the future and march onward, not retreat inward." -Sovetsky Soyuz, Azur Lane: Snowrealm Peregrination

  2. #1742
    Player
    Rahyiyi's Avatar
    Join Date
    Sep 2012
    Posts
    4
    Character
    Rahyiyi Flowers
    World
    Zalera
    Main Class
    Pugilist Lv 50
    FFXI Developers: People who are happy with content rarely voice opinions. I am making an effort to voice my opinion because I do not want the content to go away. I am an old FFXI player and I absolutely love the old-school MMO feel and dying multiple times, then shouting for raises. I adore navigating mobs where you can die at any second and running for dear life. The game finally has some thrill and consequences to it. It is so awesome that everyone helps to raise and works together. It's very cool that you can camp NMs or XP chain if you would like.

    I hope that those who don't like it please let us who do live in our happy FFXI inside of FFXIV. FFXIV Developers, if you decide that it does not so well for others, give them those million grindy dungeons to do for the relic and leave Eureka to those who love it.

    This is the most fun I've had in a long time, where I actually stay up late to play!

    Eureka Forever!
    (4)

  3. #1743
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Rahyiyi View Post

    I hope that those who don't like it please let us who do live in our happy FFXI inside of FFXIV. FFXIV Developers, if you decide that it does not so well for others, give them those million grindy dungeons to do for the relic and leave Eureka to those who love it.
    I would be happy to let people who enjoy that stuff have their own little world if they wouldn't put things I WANT behind that grind. Make all items from Eureka sellable on the AH and remove the relic questline from behind it.

    Don't like it , don't play doesn't apply here.

    Also, if FFXI holds your heart then why are you here?
    (7)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  4. #1744
    Player
    Stellafreyja's Avatar
    Join Date
    Jan 2018
    Posts
    75
    Character
    Stellafreyja Nox
    World
    Cactuar
    Main Class
    Astrologian Lv 90
    It's now been a bit since Eureka launched. I'm now on Spring Break and can finally grind and get my stuff done. Except I can't. Because Eureka is absolutely abysmal in playing catch up. It's difficult to find a group that wants to chain monsters instead of NM farm. There's nothing fun about being underleveled and waiting for an NM to spawn. I can't find enough friends to form a full party (that are my level). A lot of my friends are already LV20 because they weren't busy with school like me. Playing with randoms is boring. I spent 20 mins soloing monsters at my level. 20 mins to gain 7% experience.

    My first opinion was that Eureka is dreadfully boring. Then, because I didn't play for a while and I got to watch other people play it. It didn't seem bad at all. But now that I'm actually in game trying it out, it's just as dreadful. Eureka's leveling needs an entire overhaul. The level sync can't come fast enough.

    Edit: I wanted to add. I really want to like Eureka. This is my first Relic. I was super excited but now I'm sitting here wondering if I'm even gonna be able to do it.

    Edit 2: There's absolutely no reason to lock mounts in Eureka behind LV17. None.
    (10)
    Last edited by Stellafreyja; 03-27-2018 at 11:54 AM.

  5. #1745
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Rahyiyi View Post
    FFXI Developers: People who are happy with content rarely voice opinions. I am making an effort to voice my opinion because I do not want the content to go away. I am an old FFXI player and I absolutely love the old-school MMO feel and dying multiple times, then shouting for raises. I adore navigating mobs where you can die at any second and running for dear life. The game finally has some thrill and consequences to it. It is so awesome that everyone helps to raise and works together. It's very cool that you can camp NMs or XP chain if you would like.

    I hope that those who don't like it please let us who do live in our happy FFXI inside of FFXIV. FFXIV Developers, if you decide that it does not so well for others, give them those million grindy dungeons to do for the relic and leave Eureka to those who love it.

    This is the most fun I've had in a long time, where I actually stay up late to play!

    Eureka Forever!
    I have not shouted for a raise once,,,I just get it from a friend in party or 1 of the 100players following/in the train...

    Quote Originally Posted by Krotoan View Post
    Also, if FFXI holds your heart then why are you here?
    Quote Originally Posted by Deceptus View Post
    Then. Go. Play. FFXI. . .
    It is in no way like ffxi,even if you try to make it sound like it.The closest attempt to compare this in my opinion was Reynhart & one of his posts & I wont even go back at it as I said I didn't want to debate this with him.

    I still play it & all this comparaison to ff11 makes me sick as eleven is far greater in my book,& that even with all the cuts it suffered.

    (2)
    Last edited by Ruf; 03-27-2018 at 04:02 PM.

  6. #1746
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Stellafreyja View Post
    It's now been a bit since Eureka launched. I'm now on Spring Break and can finally grind and get my stuff done. Except I can't. Because Eureka is absolutely abysmal in playing catch up. It's difficult to find a group that wants to chain monsters instead of NM farm. There's nothing fun about being underleveled and waiting for an NM to spawn. I can't find enough friends to form a full party (that are my level). A lot of my friends are already LV20 because they weren't busy with school like me.
    You are literally in the worst period for starting Eureka. You missed the first wave, and there are still tons of people who are playing it, preventing you from taking advantage of the scaling system.
    The only thing you can do right now is to get with your Lv.20 friends -if some of them are still doing Eureka- and "enjoy" your gold reward in every FATEs they do. Is it fun to get carried like that? Most would say no indeed. But it's either that, or you make a PF before getting in and try to find people like you who'd like to get in and do some low level FATEs/farm.

    Quote Originally Posted by Stellafreyja View Post
    My first opinion was that Eureka is dreadfully boring. Then, because I didn't play for a while and I got to watch other people play it. It didn't seem bad at all. But now that I'm actually in game trying it out, it's just as dreadful. Eureka's leveling needs an entire overhaul. The level sync can't come fast enough.
    It's a glorified relic step, but still a relic step. Most of them were grindy and boring, and some even arguably worse that this one.
    Also, you won't get the level sync that you are imagining. What they were talking about was to reduce the elemental level during FATEs so the NMs don't get destroyed by a bunch of synced Lv.20 with 5 magicites.
    So, if you can't deal with the grind, either hang on or wait until: 1) less people are doing it, 2) gameplay mechanics are changed a bit (a gamble on how things will get), 3) it gets nerfed (also a gamble, because nothing guarantee that the leveling process will be made easier. They could just nerf it by lowering the prices of the Anemos gear).

    Quote Originally Posted by Stellafreyja View Post
    Edit: I wanted to add. I really want to like Eureka. This is my first Relic. I was super excited but now I'm sitting here wondering if I'm even gonna be able to do it.
    That pretty much sums up every relic step thus far, except for a few exceptions.
    One might think that it can only get better... But assumptions like this is quite a dangerous thing to get your hopes on. This step might very well be the best and easiest we'll get when it comes to Eureka gear. Who knows.

    Quote Originally Posted by Stellafreyja View Post
    Edit 2: There's absolutely no reason to lock mounts in Eureka behind LV17. None.
    It's so you can't outrun enemies easily, making "exploring" harder than if you had access to them. It also serves as a pacing tool, just like the winds you need to collect to fly in the open world since Heavensward. Or even like the chocobo mount being locked behind MSQ for new payers. 'Not saying that it's a good or bad reason, just that there's one.
    You can still hop on a 2-person mount from someone in your party though (but monsters will still want to get you if your pilot goes near them).
    (6)
    Last edited by Fyce; 03-27-2018 at 02:01 PM.

  7. #1747
    Player
    Ruf's Avatar
    Join Date
    Nov 2017
    Posts
    414
    Character
    Rufuso Aesir
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    That is the first post from fyce that I like, I'm giving him a like for that one.

    On that I'm done posting for today.
    (0)
    Last edited by Ruf; 03-27-2018 at 02:09 PM.

  8. #1748
    Player
    Vstarstruck's Avatar
    Join Date
    Dec 2017
    Posts
    1,128
    Character
    Beastmistress Milk
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Fyce View Post
    It's so you can't outrun enemies easily, making "exploring" harder than if you had access to them. It also serves as a pacing tool, just like the winds you need to collect to fly in the open world since Heavensward. Or even like the chocobo mount being locked behind MSQ fornew payers. 'Not saying that it's a good or bad reason, just that there's one.
    You can still hop on a 2-person mount from someone in your party though (but monsters will still want to get you if your pilot goes near them).
    The small area to make them reset makes that a joke though. As for the winds, that is an arbitrary barrier that doesn't need to exist as well. It is not hard to get a close friend or my SO to ride me to them anyway. Just annoying. SE even had to "nerf" those due to bad maps I believe.

    After doing it today I have a list what I think needs to be changed or have a second look.

    At entry, have a manual list, like near SB launch with the different instances for a bit.
    Have better search functions so you can join your friends
    Level sync once inside (just clone what FFxI did, no need to over complicate a basic feature.
    "nerf" the general grind to make it to 20, they can increase the grind to actually get gear, they did things backwards here.
    Make solo more reasonable.
    Abolish the time limit (why is this exist?) there is NO REASON I have to be kicked out when I am about to level while fighting a NM.
    Remove exp loss
    On entry have something explaining the aggro to magic, low hp, etc. You can't just change to FFXI rules and expect everyone to know what is going on.
    quest log- I was really confused when I first did a quest for the elemental orb thing. There was nothing to tell you that you had a quest active, hints where to go. I do not need a bleep on the map but because there was no evidence I even had a quest, I thought it was bugged and couldn't progress. Even ffxi had a quest complete and quest active name, no reason to make players feel it is bugged.
    attunement and mounts at level 1. No it is not "OP" no it does not make "exploring" harder. All it is, is annoying and can cost missing fates.
    Daily and weekly quests for exp and relic progression. It feels empty.
    Increase general exp gain.
    encourage different ways of leveling, making me have carpal tunnel for normal monster farming, while waiting long periods for NMs is not something I find fun.
    Quote Originally Posted by Krotoan View Post
    I would be happy to let people who enjoy that stuff have their own little world if they wouldn't put things I WANT behind that grind. Make all items from Eureka sellable on the AH and remove the relic questline from behind it.

    Don't like it , don't play doesn't apply here.

    Also, if FFXI holds your heart then why are you here?
    yeah attaching relic to this kind of thing was a huge mistake.
    Quote Originally Posted by Ruf View Post
    I could not.I admit that ive seen a lot going back to your posts but you attempting to convince others to like Eureka is not something I found,I could twist things, I can claim that you told players to take breaks & that I read some things like comparing this to savage fights... & to give it some time (which is happening obviously)I dont want to launch myself in arguing this.Matter of fact ill go back to my previous/recent comment: you understood some things players explained, & at some other pinpoints of this thread I thought you were completely off,BUT regardless of this,I admit you had some good arguments overall,decent suggestions & explanations even if we disagree on some points.My apologies if I sounded rude to you Reynhart I'm sorry,I do not want to argue with you.
    you are just feeding his ego. I thought I explained how that he really did say that, a reply he outright ignored (though I predicted as much) but I thought I try anyway. He really did, just though implied actions. The reason he does not want to talk to me anymore because I fully explained what he was doing, and has no defense at that point since I refused to fall for his red herring.
    Quote Originally Posted by Vstarstruck View Post
    k, I am irradiated, irritated enough to explain my full thought process, thinking it was obvious you can pick up on it. I do not know how long this will be, but your reply should really give us insights what your true objective is.

    I do not know if your objective is trying to start a flame war, like this was pointing out:

    Or if you can't see what you are truly saying behind your words. I will assume this though. If you where a troll and a smart one at that, you would start to back off after seeing this. The reason is because now with people having this in their mind, you might wanna take a safe route and not have these thoughts to be pinned on you. Given this I am going to skip explaining what I think about all the reasons you may be trolling and go to the the idea you simply can't see outside your point of view.

    See this first post I quoted from you has the line "So I guess that's why you also used the same "proof" when we were discussing about the MSQ roulette..." You should know by know I would reply to such things with the fallacy it is, or where you hoping I would fall in your trap, trying to defend myself in what I said about the MSQ? Did you have replies in your mind on what you might say after I said this? When I talk to people, especially a debate, I am thinking in my head possible replies I may get so I can form my replies to them. So here I am thinking about different possibilities what the person might say. The side effect of doing this is gaining the ability to try to see things from different view points. So I try to understand what people think, however even with all that, I only see 2 reasons for you to be posting such things. 1 is trying to stawman me, so I go off track, then defeat my ultimately by concluding I am not to be debated with, much like your support to one of Divinemights' posts. This also could of been a warning to you, showing I am willing to pick apart and explain in full details like I did with that post. So now you see how much information one can draw with a one line sentence of
    "So I guess that's why you also used the same "proof" when we were discussing about the MSQ roulette..."
    the point in explaining this goes back to this one warning already:

    You really can't see your ultimate point here is to "silence" people that dislike it? Or maybe you have a personal vendetta against me? I usually keep such ideas from public posting, but more as mind game play mapping all possibility I see for your words and actions. At the end of the day when you try bring up an offtopic point (how I acted in MSQ roulette debates) is only there to attempt to silence me, and yet you try to state you do no such thing.

    So I need to ask, do you simply do not see what you are truly saying behind your words? In the end "So I guess that's why you also used the same "proof" when we were discussing about the MSQ roulette" does not belong here. Maybe you just said this out of impulse, not thinking what you are truly saying. I advice to take your time and think what you are truly saying in the future, and try to see things outside your prospective. I reply fast at times because I do plan what someone may say based what I say, so it is possible this was out of impulse if you have no experience in doing such a thing.

    TLDR version: Saying an off subject reply of "So I guess that's why you also used the same "proof" when we were discussing about the MSQ roulette." is in conflict with "Again, I have nothing against your dislikes...please, give me one quote where I tried to convince you that you should like Eureka. " I guess in a way I did point out that one quote you asked for, but overall it is how you are speaking in general and not limited to literally saying "I dislike your likes and you should stop speaking"
    He basically gave you a loaded question, expecting you not to be able to answer it, but it did have an answer.

    Quote Originally Posted by Alleo View Post
    But I will be blunt: White knights, blind fanboy and stuff like that might be something that are truthful for some people (and no I am talking about FF14 alone in that) but honestly even if they behave that way (again I am not meaning this forum I am speaking in general) its still way better to just not have these words in posts. People can take it the wrong way and suddenly you have a lot of dislike against you even if the points themselves might be great. And it gives people fuel to use these posts to attack the other side while ignoring the content of the post itself. And others who might feel attacked that way too will jump in with them and agree and thus some simple words may just have created the start of another "war". I am not saying that you should not post or dont point out that someone is twisting your words (because that has happened in this very thread) but putting certain words in a post will not make it look better and just make sure that the war will go on. But thats just my opinion on this. In no way I am greater or stuff like that, I had my fair share of aggressive posts too (especially when you talk about something you are passionate about be it in a negative or positive way) and maybe some were a bit too harsh but I am quite sure that nobody will find any direct insults in them.

    So but enough of this off topic and time to go to bed. @_@
    To make sure I understood this right, you are basically saying I should not call people white knights (even if it is perfectly describing how they are acting) because that just gives them ammo to make me look bad "lul you are 'insulting' people by calling them 'white knights' in an attempt to convince others to ignore what I have to say since it is a 'fallacy' I see this is true, but it is definitely hard not to say anything when people are flat out doing that with all the word twisting.
    (2)
    Last edited by Vstarstruck; 03-27-2018 at 04:58 PM.

  9. #1749
    Player
    Tanathya's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    659
    Character
    Selena Schwarz
    World
    Ragnarok
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Rahyiyi View Post
    I hope that those who don't like it please let us who do live in our happy FFXI inside of FFXIV. FFXIV Developers, if you decide that it does not so well for others, give them those million grindy dungeons to do for the relic and leave Eureka to those who love it.

    This is the most fun I've had in a long time, where I actually stay up late to play!

    Eureka Forever!
    Glad you like it, but this is, in no way, anything like FFXI.
    (4)

  10. #1750
    Player
    PerrinTaveren's Avatar
    Join Date
    Aug 2017
    Posts
    184
    Character
    Estarossa Avendesora
    World
    Sagittarius
    Main Class
    Astrologian Lv 90
    At first i hated eureka. I was sooo disappointed. It made me question where my money goes and i looked at the game and realized it was the same kinda content over 4 years now. I simply quit the game that night. I was so bored and bothered. I didn't even play the game 10 days or something before my disappointment kinda soothed. I returned only because i love how smn & sch weapons look. And in my gaming life, they are really the only jobs i just cannot quit playing. After 10 days, i realized people doing nms now, instead of mob grinding. I joined nm train and it was mostly staying afk till it pops becausei was only lv4 when i started grinding. i am almost 20 now and have 2 anemos and sch complete gear. What i experienced in that time was this:
    1. people working together to spawn nms.
    2. people raising people and helping each other.
    3. people carrying lower level people around 2-seated mounts.
    4. people dancing together, praying together or just doing silly afk-ing together.
    5. people doing content together

    ofc i have issues with eureka. i wonder how they will keep this thing alive and not end up like diadem. but this is the first time i have seen so many people doing content together. and it felt good tbh. yes, it is not exciting as i would want it would be but, i really started to like it in time.
    (2)

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