You clearly do not even try to understand.
Your points, put succinctly:
* Diadem 3.0 is bad. Why so long for this?
* Diadem 3.0 is our "new content" that was planned 17 months ago? Why we "lose" content for this?
* Diadem 3.0 is late and worthless for any kind of progress. Why is it so incomplete?
The counter-points offered a myriad of times.
* Data is confusing and mixed overall. Calling this a flop is an exaggeration at worst. But it does fall into the usual SE predictability
* We never lost content. They explained how it would go since the media tour which Reyn was kind enough to even link it to you and I'll quote:
* Nobody is denying its rewards are dull, but with their new progress of odd patches being catch up stuff. This means the relic will likely get more stuff on 4.35. Which is content they already developed in those 17 months, I doubt they develop "on the fly".As far timing of patches post Stormblood goes Yoshi-P said they plan to keep the 3 – 3½ month cadence they have currently been doing. He said it seems to be a good rhythm for the players which keeps them from either feeling like they run out of things to do too quickly or feel overwhelmed with content. It is also a good cycle for the developers because they can consistently put out high quality content without killing themselves. The current plan for what these patches will contain is odd numbered patches will have one dungeon and some other new content while even numbered patches will have two new dungeons and QOL improvements.
You can like things and also want them to be better. Again, thinks are not strictly love/hate. 30% liking/loving it wouldn't tell you its fine as is, a very minimal number would likely say so but that doesn't mean liking/loving as is doesn't deny improvement. Something can have varying degrees of positive approval just like you imply varying degrees of disapproval.
I can safely argue that more than 70% would likely find room for improvement, including people on the like/love camp, simply because even those who like it, in the feedback posts, want a bit more from it that we got.
Also, the "things we learned" meme is used to much and almost for everything at this point to really hold weight as a "counter-point" for all the predictable content they make. But I digress at this point.
Edit: Since you like this quote, it's quite ironic to see it pop again since you repeat your same points over and over.
Barring the ludicrous comment about morals. Dramatic forums are dramatic. go fig.