Gah! I'm sure this is a rhetorical question, but I feel like a jerk if I don't respond when someone is talking right at me. Forgive me in advance for probably coming off as a nerd. I use those illustrations (not mandatory, any one of them) as examples because they're relatable. Almost everyone has experienced one of those things at some point in their life and didn't enjoy it, thus I use them as evidence of the fact I began with: People often participate in things they hate. Since it happens in real life, it will happen in virtual life too for similar reasons. You do the thing you hate, because there's something else to be gotten out of it. You go to a family reunion because its better than having your aunt nag you for not going, you give gifts because you feel you'd be looked down on if you didn't, you work an unfulfilling job because you want to be able to afford to go out to dinner every now and again. Likewise, those of us who dislike Eureka do it, not because we like it, but because there is some other reward besides enjoyment and that is the AF, Relic, and vanity items.
I would argue that is poor game design.



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